[QUOTE]- checking the ‘unlisted’ box on the Upload to YouTube dialog now sets the Steam video private as well
- fixed time jumping when shift-draging a new time selection with the playhead locked
- fixed the stretching lines problem in maps without HDR lightmaps, and added a warning for this case
- added a warning for low-end graphics cards that can’t render HDR bloom in the SFM (aka white line bug)
- fixed water rendering as static tiled squares[/QUOTE]
[url]http://store.steampowered.com/news/8432/[/url]
So this means that the water bug is fixed, I don't know if the white line bug is fixed yet but it does give a warning so that's good, and finally they fixed that HDR problem so now we can make films much easier on custom maps.
I never had these problems, but good for people who did.
I hope they fix the AO bug soon
I hope they update the bot commands. You can only make a Blue Scout.
[QUOTE=Rammaster;36833140]I hope they fix the AO bug soon[/QUOTE]
Which one, the one where it displays THROUGH objects or the one where it starts flickering different colours and becomes offset from the model for no apparent reason?
[QUOTE=DireAvenger;36833767]Which one, the one where it displays THROUGH objects or the one where it starts flickering different colours and becomes offset from the model for no apparent reason?[/QUOTE]
The shadows behind the object display over the object.
YES
NO STRETCHING
Why does HDR not work on certain maps now
Hey, now my SFM loads a little bit faster.
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