I was wondering if their was a way to spawn models into SFM via coordinates. The reason I need such precision is for the fact that I animate threw 3ds max. So when I do bring my animations into sfm I find it rather annoying that I have to rearrange the actors so the animation is at its previous state. Though if I could spawn them threw set coordinates then they should all be perfectly aligned and ready for action. I know SFM has a dev console so I was wondering if their was a certain command that I can call onto that would spawn a model into a set coordinate. Any help is greatly appreciated!
Can't you set their xyz coordinates in the element viewer?
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