• Error when Compiling Map for Source Filmmaker
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Hi, I'm trying to recompile one of my maps to work properly with the SFM and I've got a bit of a problem with compiling [I]Full compile -both -final[/I] in advanced compile. The map begins compiling correctly in the compiler window but gets stuck in the end with a message saying: [QUOTE]Initializing VMPI... VMPI running in SDK mode but incorrect SDK install detected (error 2).[/QUOTE] I'm not really sure what this means since I've usually compiled only in the Source 2009 engine. Here's the full compile log too: [QUOTE] ------------------------------------------------------------------------------- Running command: cd "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmak er/game/bin" ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Running command: "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmaker/ game/bin\vbsp.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\SourceFi lmmaker\game\usermod" "c:\program files (x86)\steam\steamapps\common\sourcefilmm aker\game\cc\mapsrc\cc_1" ------------------------------------------------------------------------------- Valve Software - vbsp.exe (Jul 11 2012) 4 threads materialPath: C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game \usermod\materials Loading c:\program files (x86)\steam\steamapps\common\sourcefilmmaker\game\cc\ma psrc\cc_1.vmf Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common \sourcefilmmaker\game\usermod\gameinfo.txt Patching WVT material: maps/cc_1/nature/blenddirtgrass005a_wvt_patch fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) Processing areas...done (0) Building Faces...done (0) Chop Details...done (0) Find Visible Detail Sides... Merged 204 detail faces...done (0) Merging details...done (0) FixTjuncs... PruneNodes... WriteBSP... done (0) writing c:\program files (x86)\steam\steamapps\common\sourcefilmmaker\game\cc\ma psrc\cc_1.prt...Building visibility clusters... done (0) Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (382133 bytes) 0.431800 -1.625600 0.000000 0.431800 1.625600 0.000000 0.635000 1.625600 0.000000 0.431800 -1.574800 0.000000 make_triangles:calc_triangle_representation: Cannot convert Placing detail props : 0...1...2...3...4...5...6...7...8..Material NATURE/BLENDD IRTGRASS005A uses unknown detail object type coastline_grass01! Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra ss01! Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra ss01! Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra ss01! Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra ss01! Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra ss01! Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra ss01! Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra ss01! .9...10 Water found with no water_lod_control entity, creating a default one. Compacting texture/material tables... Reduced 1647 texinfos to 817 Reduced 248 texdatas to 188 (9307 bytes to 7106) Writing c:\program files (x86)\steam\steamapps\common\sourcefilmmaker\game\cc\ma psrc\cc_1.bsp 2 seconds elapsed ------------------------------------------------------------------------------- Running command: cd "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmak er/game/bin" ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Running command: "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmaker/ game/bin\vvis.exe" -mpi -game "C:\Program Files (x86)\Steam\steamapps\common\Sou rceFilmmaker\game\usermod" "c:\program files (x86)\steam\steamapps\common\source filmmaker\game\cc\mapsrc\cc_1" ------------------------------------------------------------------------------- Initializing VMPI... VMPI running in SDK mode but incorrect SDK install detected (error 2). Finished. Press a key to close.[/QUOTE] [editline]Edited[/editline] I figured it out, just had to remove the -MPI in the compiler commands since I don't want to compile [URL="https://developer.valvesoftware.com/wiki/Vmpi"]VMPI[/URL].
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