Hi, I'm trying to recompile one of my maps to work properly with the SFM and I've got a bit of a problem with compiling [I]Full compile -both -final[/I] in advanced compile. The map begins compiling correctly in the compiler window but gets stuck in the end with a message saying:
[QUOTE]Initializing VMPI...
VMPI running in SDK mode but incorrect SDK install detected (error 2).[/QUOTE]
I'm not really sure what this means since I've usually compiled only in the Source 2009 engine.
Here's the full compile log too:
[QUOTE]
-------------------------------------------------------------------------------
Running command: cd "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmak
er/game/bin"
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Running command: "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmaker/
game/bin\vbsp.exe" -game "C:\Program Files (x86)\Steam\steamapps\common\SourceFi
lmmaker\game\usermod" "c:\program files (x86)\steam\steamapps\common\sourcefilmm
aker\game\cc\mapsrc\cc_1"
-------------------------------------------------------------------------------
Valve Software - vbsp.exe (Jul 11 2012)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game
\usermod\materials
Loading c:\program files (x86)\steam\steamapps\common\sourcefilmmaker\game\cc\ma
psrc\cc_1.vmf
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common
\sourcefilmmaker\game\usermod\gameinfo.txt
Patching WVT material: maps/cc_1/nature/blenddirtgrass005a_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 204 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\program files (x86)\steam\steamapps\common\sourcefilmmaker\game\cc\ma
psrc\cc_1.prt...Building visibility clusters...
done (0)
Finding displacement neighbors...
Found a displacement edge abutting multiple other edges.
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (382133 bytes)
0.431800 -1.625600 0.000000
0.431800 1.625600 0.000000
0.635000 1.625600 0.000000
0.431800 -1.574800 0.000000
make_triangles:calc_triangle_representation: Cannot convert
Placing detail props : 0...1...2...3...4...5...6...7...8..Material NATURE/BLENDD
IRTGRASS005A uses unknown detail object type coastline_grass01!
Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra
ss01!
Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra
ss01!
Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra
ss01!
Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra
ss01!
Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra
ss01!
Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra
ss01!
Material NATURE/BLENDDIRTGRASS005A uses unknown detail object type coastline_gra
ss01!
.9...10
Water found with no water_lod_control entity, creating a default one.
Compacting texture/material tables...
Reduced 1647 texinfos to 817
Reduced 248 texdatas to 188 (9307 bytes to 7106)
Writing c:\program files (x86)\steam\steamapps\common\sourcefilmmaker\game\cc\ma
psrc\cc_1.bsp
2 seconds elapsed
-------------------------------------------------------------------------------
Running command: cd "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmak
er/game/bin"
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Running command: "C:/Program Files (x86)/Steam/steamapps/common/SourceFilmmaker/
game/bin\vvis.exe" -mpi -game "C:\Program Files (x86)\Steam\steamapps\common\Sou
rceFilmmaker\game\usermod" "c:\program files (x86)\steam\steamapps\common\source
filmmaker\game\cc\mapsrc\cc_1"
-------------------------------------------------------------------------------
Initializing VMPI...
VMPI running in SDK mode but incorrect SDK install detected (error 2).
Finished. Press a key to close.[/QUOTE]
[editline]Edited[/editline]
I figured it out, just had to remove the -MPI in the compiler commands since I don't want to compile [URL="https://developer.valvesoftware.com/wiki/Vmpi"]VMPI[/URL].
Sorry, you need to Log In to post a reply to this thread.