Hi guys,
So I've been animating away inside SFM, but when I get to facial animation, for some reason the phenome and viseme presets will refuse to do anything. Expressions such as smile work fine but when I get to using the speech presets, nothing happens.
Has anyone else had this issue and knows how to get around it? Or am I just being a typical noob and missing a huge checkbox somewhere that I should have ticked? :-p
Specifically, I've been using the HD movie version of the Engineer for this.
Any help much appreciated. Thanks :-)
I too have haad a similar problem. I find that Importing another Movie character often fixes the issue.
You need to be using the models that are inside of models/player/hwm
Make sure you have the "Unknown" branch selected when you are using the presets, and if you have a rig attached to it, have show hidden option checked
Hi guys,
Thanks for the feedback, that's really great!
After trying all these ways, my phonemes/visemes remained broken :-(. But I did find a fix. I'll just mention it here incase any others run into a similar problem:
So, if you find your speech presets broken for no apparent reason:
-try saving your character anim to a dmx file, then create a brand new (clean and untouched) scene.
-In here, load a new HWM rig (Engi in my case). Then import the dmx anim onto him.
-Animating all presets here works fine (there must be some memory glitch in my main file. Either that or I suspect that the 'show hidden option' has a bug or two in it). So do your facial anim in this scene instead.
-With animation all done, and only the appropriate nodes in the face selected (lower face, tongue, etc) export THAT to a dmx anim file.
-Back in your main file scene (the one that was not working). Select the same facial nodes on the HWM rig, then import the facial animation you just did in the other, cleaner, scene.
This seems to work, and if the timing on the anim isn't quite right, you can always clean it up a bit in the motion panel.
Again, thanks a lot for your feedback guys! Right, back to animating!!
Right click on the model that's not lip syncing and click "Show in Element Viewer" then "Animation Set" Now look for "presetGroups" and expand that by hitting the + icon. You should see three groups called Emotion, Phoneme and Viseme.
My problem was that only Emotion was there and the model would not lip sync since the phoneme sliders were non responsive. So what I did was select any model that could lip sync, in my case I selected the medic. Go through the same steps I've already mentioned and you should see the Phoneme and Viseme groups there.
Now right click on phoneme hit "Export Element" and save it on your computer wherever you'd like. Do the same for viseme. Now go back to the model that won't lipsync, make your way back to the animation set and right click on "presetGroups". Hit "Import Element" and select the phoneme and viseme elements you just exported. It should work now.
Whenever this problem pops up again just import the viseme and phoneme files you exported into the non-working model.
[QUOTE=JetFox;38688601]Right click on the model that's not lip syncing and click "Show in Element Viewer" then "Animation Set" Now look for "presetGroups" and expand that by hitting the + icon. You should see three groups called Emotion, Phoneme and Viseme.
My problem was that only Emotion was there and the model would not lip sync since the phoneme sliders were non responsive. So what I did was select any model that could lip sync, in my case I selected the medic. Go through the same steps I've already mentioned and you should see the Phoneme and Viseme groups there.
Now right click on phoneme hit "Export Element" and save it on your computer wherever you'd like. Do the same for viseme. Now go back to the model that won't lipsync, make your way back to the animation set and right click on "presetGroups". Hit "Import Element" and select the phoneme and viseme elements you just exported. It should work now.
Whenever this problem pops up again just import the viseme and phoneme files you exported into the non-working model.[/QUOTE]
Yes, I think this is exactly what went wrong. Thanks so much!
[QUOTE=SuperSoupy;38699063]Yes, I think this is exactly what went wrong. Thanks so much![/QUOTE]
No problem amibro.
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