Library & program for creating, saving, loading vertex graphs:
Imgur
In-game tool to create a navigation grid, place entities, and test out level generation and whatnot for individual zones:
Imgur
This is a little tool I've created some time ago that lets me paint prefabs with different settings applied to them. I was initially going to put it up for sale on Asset Store for like 5$ but I kinda gave up after getting rejected for using speed trees in example scene.
Built this dialog editor for a small game I worked on last year. Modeled it after Deus Ex's dialog editor. It simply spits out an XML the my dialog system would then make use of. This was the first time I ever built an application using WPF, so this thing wasn't exactly "stable". It was still a fun experience to make this thing though.
https://static.wixstatic.com/media/e1d3d5_c9742e1318d44878bafa0c5c3ccfc294~mv2.png/v1/fill/w_868,h_739,al_c,usm_0.66_1.00_0.01/e1d3d5_c9742e1318d44878bafa0c5c3ccfc294~mv2.png
Here was the game in question.
https://www.youtube.com/watch?v=GpuXiiqU1vc
I wish I was better at finishing my prototypes because I tend to invest a lot of time into the tools I custom script for them.
https://imgur.com/yKPzKQJ
https://imgur.com/YxyAtPZ
And then the gameplay...
https://imgur.com/8DQzGqs
Looks pretty cool. I never bother to learn about extending the editor, but from time to time I really want to create something like what you've got here.
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