First of all, I'm quiet new to LUA and GLUA, so I have sorta an idea of what I'm doing.
ERROR:
[ERROR] muteondeath.lua:2: attempt to index a string value with bad key ('Alive' is not part of the string library)
1. error - [C]:-1
2. __index - lua/includes/extensions/string.lua:297
3. unknown - muteondeath.lua:2
Source:
local plr = ( "LocalPlayer" )
if plr:Alive ( false ) then
LocalPlayer:SetMuted ( true )
else
plr:SetMuted ( false )
end
Any idea?
local ply = LocalPlayer()
Thanks for the reply, but it still doesn't work.
There are multiple errors in your code. The first one being your syntax is a bit off, the second being the code will only be ran once so it never updates. Use gameevents or serverside hooks & networking.
Read this as they are helpful towards new people like yourself: Section Rules and Guidelines
This is also a nice place to start: https://www.lua.org/pil/1.html
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