Hi all.
I'm trying to set my prop hunt teams so when they are certain modes are enabled.
When a prop dies, that team is only allowed to spectate Hunters until they reach a certain rank within an addon.
When a hunter dies, that team is only allowed to spectate Hunters until they reach a certain rank within an addon.
At the moment I'm using this
function CLASS:PostDeath(inflictor, attacker)
if GAMEMODE.Config:DebugLog() then print("Prop Hunt: Spectator '"..self.Player:GetName().."' (SteamID: "..self.Player:SteamID()..") died.") end
BaseClass.PostDeath(self, inflictor, attacker)
self.Player:Spectate(OBS_MODE_CHASE)
self.Player:UnSpectate()
-- Hull
GAMEMODE:PlayerHullFromEntity(self.Player, nil)
self.Player:SetRenderMode(RENDERMODE_NORMAL)
end
So as you see it's set to chase mode, however I'm unsure where to tell it what I want i.e. only chase team 1 until rank "X".
Any help would be great.
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