I was playing Rust on my server when i got an error... Here is the whole error that shows in the rcon console:
(16:06:20) | (redacted)/(redacted)/Rouriken disconnecting: NotImplementedException: Unknown wire type: 7
SilentOrbit.ProtocolBuffers.ProtocolParser.SkipKey (System.IO.Stream stream, Key key)
ProtoBuf.ItemContainer.DeserializeLengthDelimited (System.IO.Stream stream, ProtoBuf.ItemContainer instance, Boolean isDelta)
ProtoBuf.ItemContainer.DeserializeLengthDelimited (System.IO.Stream stream)
ProtoBuf.PlayerInventory.DeserializeLengthDelimited (System.IO.Stream stream, ProtoBuf.PlayerInventory instance, Boolean isDelta)
ProtoBuf.PlayerInventory.DeserializeLengthDelimited (System.IO.Stream stream)
ProtoBuf.BasePlayer.DeserializeLengthDelimited (System.IO.Stream stream, ProtoBuf.BasePlayer instance, Boolean isDelta)
ProtoBuf.BasePlayer.DeserializeLengthDelimited (System.IO.Stream stream)
ProtoBuf.Entity.Deserialize (System.IO.Stream stream, ProtoBuf.Entity instance, Boolean isDelta)
ProtoBuf.Entity.Deserialize (System.IO.Stream stream)
Client.OnEntities (Network.Message packet)
Client.OnNetworkMessage (Network.Message packet)
Facepunch.Network.Raknet.Client.HandleMessage ()
UnityEngine.Debug:LogException(Exception)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()
How do i fix this problem? It shows up every time i try to join my server...
My entire server just got disconnected from this, but my server was still running
disconnecting: NotImplementedException: Unknown wire type: 3
SilentOrbit.ProtocolBuffers.ProtocolParser.SkipKey (System.IO.Stream stream, SilentOrbit.ProtocolBuffers.Key key) (at :0)
ProtoBuf.Entity.Deserialize (System.IO.Stream stream, ProtoBuf.Entity instance, System.Boolean isDelta) (at :0)
ProtoBuf.Entity.Deserialize (System.IO.Stream stream) (at :0)
Client.OnEntities (Network.Message packet) (at :0)
Client.OnNetworkMessage (Network.Message packet) (at :0)
Facepunch.Network.Raknet.Client.HandleMessage () (at <0712aa5c2852466ea2b2fe57c48312a5>:0)
UnityEngine.Debug:LogException(Exception)
Facepunch.Network.Raknet.Client:HandleMessage()
Facepunch.Network.Raknet.Client:Cycle()
Client:Update()
Version: 29908
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