I've read a book called C++ Programming, by Mike McGrath and shit, I've done a tiny little bit in Ogre3D... but I wanna jump straight in and make a 2D engine or something. Any tips?
you dont
just make a game
Any good engines you know? Preferably 2D?
Smash yourself out trying to think of a design that's reusable and allows communication between distinct objects. Hell, for fun, break out MVC, and make the model class a state machine...
No, you just make a game until you know how you're going to do things. There isn't a point going out and making a reusable engine if you don't know how a game works.
Download SFML, read the tutorials, start working on a game.
You'll build the "engine blocks" you need while doing it.
Hey, thanks for the feedback guys, what is SFML?
It's a multimedia library - note the emphasis on "multimedia".
Link to SFML incase you're lazy: [url]http://www.sfml-dev.org/[/url]
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