• UE4/Unity good for beginners?
    3 replies, posted
So i have absolutely no experience in programming/modeling/etc. Is Unity/UE4 good way to begin doing something in that way?
Not really, Unity / UE4 is more for someone who already has some experience. If you want to start with programming I suggest finding a good book or tutorial series on a language like C++ / C# / Java and going through that until you can at least write some basic applications. Modelling you can start the same way, get a modelling program like Blender, Wings 3D, etc and start going through some tutorials. A lot of effort is required to become good at these things so you should not expect to make anything of quality for quite some time.
It is going to be hard learning curve either way, so why not? You can make simple stuff in start and move on more harder... and learn lots that way. [editline]27th March 2014[/editline] Btw, my first serious program was Hammer Editor (level editor for source), and got it pretty fast. Unity is more advanced because of scripting but that is... :) Don't let stuff discourage you, read a lot and experiment
Programming and modeling, and things like making textures, are all entirely different skill sets. You'd do well to become proficient at even one of them. I'd suggest picking one, then doing some work in that skill. After you make something, you can consider how that experience went and whether you'd like to continue doing that or try something else. For modeling Blender is a good choice since it has everything you need and is free. If you stick with modeling you'll likely move on from Blender but for now I wouldn't worry about that. Really though try to focus on one thing at a time.
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