Hello,
I have been writing some scripts for some games, I am trying to find a method of detecting text in game. The text Iam looking for is scrolling combat text. Eg. You hit a target for 100 damage and text saying '100' will float out of them and slowly fade.
I was wondering if it was possible?
Thank you.
If you are talkign about World of Warcraft, it has APIs for getting combat log text.
Hi, thanks for the response. No, the game I am trying to use it for in particular is League of Legends, which doesn't really have a visible combat log like WoW does. It does however have Scrolling combat text.
League of Legends actually has lua built into it but you won't be able to access it without some magic
Thanks, I am already "in" I just want to know if there was a certain way to detect text.
I can pick up objects, particles etc. But I am after the actual text that appears in game.
You scan for the memory.
I have done that before with cheat engine, never to find text though. I don't enjoy memory reading so that would only be a last resort.
I figured that text would be able to be found via a loop similar to a getobjectcount loop.
Cheers.
[QUOTE=jabjab;34797571]I have done that before with cheat engine, never to find text though. I don't enjoy memory reading so that would only be a last resort.
I figured that text would be able to be found via a loop similar to a getobjectcount loop.
Cheers.[/QUOTE]
If they don't already have a lua binding you will need to make one for it
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