I just implemented SSE into my Source 2007 mod, and when I got to launch the mod, with or without the -shaderedit launch option it crashes my game. Any Ideas, Im not getting any errors when compiling.
Edit: I think it might actually be Source 2013, but Im not sure.
Edit: Solved it, forgot to remove other engine versions of the dlls.
are you sure it's the shader editor that's causing problems? you need to post some more info man it's hard to figure out what's wrong without any info
Do you get any specific errors when it crashes? No Engine errors?
Not a fix for your problem but, you should also rename game_shader_generic_eshader_2007.dll (game_shader_generic_eshader_2013.dll if you are using Source2013) to game_shader_dx9.dll
Somehow there is a problem of mounting shader dlls with custom name.
I had actually found the problem to be having multiple dll versions (source 2013, alien swarm) in the bin folder along with source 2007 dll.
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