• Have server to client issues, Please help!
    2 replies, posted
Ok so im working on something for my server, its a food and hunger script, But when running it clientside it open the hud displkays and it works, or atleast what i have done of it, but for some reason now when i put iot in autorun/client on my server nowthing happens ? Anyw help please : [CODE]local Hunger = 1 local Thirst = 75 SX=ScrW() SY=ScrH() --[[FONT]]-- surface.CreateFont( "OVERFHUDF", { font = "Default", size = ScreenScale(8), weight = 500, blursize = 0, scanlines = 0, antialias = true, underline = false, italic = false, strikeout = false, symbol = false, rotary = false, shadow = false, additive = false, outline = false, } ) surface.CreateFont( "OVERFHUDF2", { font = "Default", size = ScreenScale(50), weight = 500, blursize = 0, scanlines = 0, antialias = true, underline = false, italic = false, strikeout = false, symbol = false, rotary = false, shadow = false, additive = false, outline = false, } ) surface.CreateFont( "OVERFHUDF3", { font = "Default", size = ScreenScale(20), weight = 500, blursize = 0, scanlines = 0, antialias = true, underline = false, italic = false, strikeout = false, symbol = false, rotary = false, shadow = false, additive = false, outline = false, } ) --[[HOOKS]]-- hook.Add("HUDPaint","OVERFoodHUDHook",OVERFoodHUD) hook.Add("Think","CalculateFH",hungerFood) function hungerFood() if(LocalPlayer():Alive()==true) then Hunger=Hunger-0.004 Thirst=Thirst-0.006 else Hunger=75 Thirst=75 end end function getOFHunger() return Hunger end function getOFThirst() return Thirst end function OVERFoodHUD() --HUD Draw code goes here --HUD Color checking HungerColor=Color(255-((Hunger/100)*255),0,(Hunger/100)*255,255) ThirstColor=Color(255-((Thirst/100)*255),0,(Thirst/100)*255,255) --Hunger checking local HungerBar = ((Hunger/100)*ScreenScale(96)) local ThirstBar = ((Thirst/100)*ScreenScale(96)) --HUNGER draw.RoundedBox(0,0,0,ScreenScale(100),ScreenScale(15),Color(20,20,20,200)) --Background Box draw.RoundedBox(0,ScreenScale(2),ScreenScale(2),ScreenScale(96),ScreenScale(11),Color(0,0,0,255)) --Hunger Bar Background draw.RoundedBox(0,ScreenScale(2),ScreenScale(2),HungerBar,ScreenScale(11),HungerColor) --Hunger Bar draw.SimpleText("HUNGER","OVERFHUDF",ScreenScale(100/2),ScreenScale(15/2),Color(255,255,255),1,1) --Text --THIRST draw.RoundedBox(0,SX-ScreenScale(100),0,ScreenScale(100),ScreenScale(15),Color(20,20,20,200)) --Background Box draw.RoundedBox(0,SX-ScreenScale(98),ScreenScale(2),ScreenScale(96),ScreenScale(11),Color(0,0,0,255)) --Thirst Bar Background draw.RoundedBox(0,SX-ScreenScale(98),ScreenScale(2),ThirstBar,ScreenScale(11),ThirstColor) --Thirst Bar draw.SimpleText("THIRST","OVERFHUDF",SX-ScreenScale(100/2),ScreenScale(15/2),Color(255,255,255),1,1) --Text if(LocalPlayer():Alive()==false) then draw.RoundedBox(0,0,0,4000,4000,Color(0,0,0,255)) draw.SimpleText("YOU ARE DEAD :(","OVERFHUDF2",SX/2,(SY/2)-ScreenScale(30),Color(255,255,255),1,1) draw.SimpleText("CLICK TO RESPAWN","OVERFHUDF3",SX/2,(SY/2),Color(255,255,255),1,1) end end[/CODE]
Make sure you are AddCSLuaFile()'ing it. Also, in the future, post this in the Garry's Mod Developer Disscussion section; this section is for non-GLua programming.
[QUOTE=code_gs;45616418]Make sure you are AddCSLuaFile()'ing it. Also, in the future, post this in the Garry's Mod Developer Disscussion section; this section is for non-GLua programming.[/QUOTE] i hAve a server file now and i added that to it, still not working :\
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