• What have you programmed with Python?
    12 replies, posted
In this thread post what you've made with python/Pygame. I am new and I would like to see what's possible with it. Thanks
I've done too much with Python for me to remember it all. 3D OpenGL gadgets, quick one-time-use scripts to solve a specific problem, a multi-paned browser with pywebkitgtk, played around with web dev. with Django, etc. Right now I'm working on an export script for Blender. So, yeah, you can do a lot.
Wow nice ;) I had really only made a text fighting game that sucked a lot. Make any games?
Greetings! As ROBO_DONUT, it's hard for me to remember what I wrote in Python, as I probably chug out a script or two every day, just to help me with some mundane tasks. But yes, I made some web apps (using Django and Flask), a ton of network scripts / automation (eg. [url=https://github.com/SergeB/pythonshark]this library to interface with Grooveshark[/url]), a physics engine or two (verlet integration, don't have the code on me), and even some [url=https://github.com/SergeB/dalek]code[/url] to make [url=http://www.youtube.com/watch?v=RLxNFJDdLbk]an old teletype run again[/url]. It's certainly not a universal language, but it is god damn close to one. I suggest you pick it up and have some fun with it.
Most of my scripts are data analysis based, such as wavelet or EMD. Looking at moving to creating a GUI for those scripts (once I'm happy with their quality) and looking at pygame with the aim of doing something with it.
Tried something with libtcod. Made a mutli channel chat server. Played with Django. The turtle lib is fun. And did HTTP with basic authentication.
Made a simple thing that moved New Vegas save files to and from an FTP server, since there isn't Steam Cloud support for NV.
[QUOTE=ckhawks;35535344] I am new and I would like to see what's possible with it. Thanks[/QUOTE] If you want to learn Phyton look up [URL="http://www.udacity.com"]here[/URL]. It's an online-university with some programming courses (programming a searchengine or a webbrowser).
- Fully working IRC bot - Program to have two default web browsers at once (whenever I clicked a link in Steam or whatever, it would check to see if I had a browser open already. If so, it would open in that browser. If not it would open Firefox or Chrome randomly) - Program to change the Pip-Boy and HUD colors in Fallout 3 and NV - A handful of programs used to learn libraries - A script to help with this strange problem I'm having where something would call up like 12 rundll32 procs once in a while that would just sit there and bog my system down - A "fork bomb" (had a UI with a picture of a fork on it and would open it a bunch of times) - Program to convert M3Us to a playlist format that an Audiosurf addon could handle - A normal text to 1337speak converter (for parodying shitposters easily) - Something that would index my entire music folder and then pick a song at random (mostly as a "proof of speed" project - it manages to index over 12,000+ files and pick one, all in under a second. People were saying shit like "Python is really really slow" so I kind of had to prove them wrong)
Brainfuck interpreter. The product of a year jumping from one language to the other, and people you guys kept telling me "It's ok bro, an interpreter is hard work. Like, maybe you even used graph theory and shit" [IMG]http://www.ttonline.org/images/smilies//market_84_1306975863.gif[/IMG]
* Modular IRC Bot * Minecraft Client API (Used barneygale's packet decoding/encoding library) - Not finished * HTML Scraper * Lots of Euler challenges * Script to find easier to type word in a list * Minecraft Server Backup script And other stuff I don't remember. I'm quite new to Python really.
A much faster paced and far less pretty Osmos clone, just playing about with PyGame, and other than that nothing exciting. Good language though.
Partly wrote a simple source+binary package manager for Windows/Linux/Mac. Never finished it entirely, as I decided to rewrite it in C++ [editline]16th April 2012[/editline] Python is for slowpokes
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