PAID: Programmer who knows how to decode and how 3D models work
4 replies, posted
Hello,
I'm looking for a programmer who knows how to decode and how 3D models work so we can use Summoner's Rift as our setting in our video series "Rejected Champions" on Machinima Realm.
This can be paid work if you are interested.
[url]https://www.dropbox.com/s/qn9ptybucfwy7ou/room.wgeo?dl=0[/url]
all models are stored successively (biggest difference from previous version of map. makes decoding somewhat easier)
the map is subdivided in:
* 121 models in total (probably).
* ground: 25 models (squares) working as a heightmap
* periph+islands: ~30 models. outher walls and jungle islands
* chunks: ~45 models. similar to grnd, grouping all small objects in an area
this is all i know for the moment.
How much?
This is not my field and I am clueless as to what to pay. I'd hate to pay $1,000 for a work that's worth $50.
I tried using Ninja Ripper but I think it won't work because the game has a "launcher" program that launches a separate client.
[editline]2nd December 2014[/editline]
I have spent the entire day working on this. This is not my field and I don't have time to be working on this. I have a budget of $1,000 that could potentially go into this work if it deserves that much. Is there anybody who can take a look at this?
I'm giving up on this. If anybody is interested contact me at rick @ smashbits . net
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