• Chips Challenge Remake
    10 replies, posted
[b]Updated Version - Link Below[/b] Chips Challenge was a puzzle game originally developed for the Atari Lynx in 1989. It was ported to a number of systems, including Windows, as part of the Microsoft Entertainment Pack. [img]http://www.abandonia.com/files/games/410/Chip's%20Challenge_1.png[/img] I'm making my own version of Chips Challenge for my programming class in school, based on the Windows release. It's all written in C#, and I didn't port any code, I just used the graphics. I know that there have been many other ports in the past, some with level editors as well. The tiles I have so far: -Walls -Keys -Key Doors -Winning door -Winning tile -Ice/Ice Corners -Water -Force floors -Fire -All boots -Chips -Toggle Button/Walls/Floors -Dirt/Mud in water -Gravel -Hints -Thief -Teeth -Pink Ball -Walkers -Fireballs -Blobs --------------Level Making-------------------- In a day or 2 I will be uploading a graphical level maker that my friend is making in java. The program will create a text file of the level you make and can be loaded into the game to test. All levels made that want to be added will be added to the game. [b]Assuming they are appropriate and possible to complete.[/b] ----- So what do you guys think? Ill be adding more from the original game but if you guys have any other new ideas they might get added. Tell me any bugs you find. Update: [url=http://dl.dropbox.com/u/19301242/Chips_Challenge.exe]Download the exe here[/url] I registered to post this because my friend told me to come here if I wanted feedback and suggestions.
Nostalgic as hell, I remember playing this on my grandma's old win95 computer.
I wouldn't even remember this game if you didn't bring it up. I'm looking forward to playing this remake.
awwww yeah, I remember being stuck somewhere last year with my netbook and this was all I could play. I did some delving and figured out the level passwords in the data files :v:
Oh wow I loved this game! Fuckin' frog men freaked me out as a kid..
Nice. I noticed Chip seems to turn around to face the player if you don't move him for half a second or so - is that intentional or just a bug? I'd also suggest you have the death messages appear on the screen somewhere instead of using MessageBoxes as it kinda breaks up the flow of the game.
[QUOTE=mechanarchy;28292461]Nice. I noticed Chip seems to turn around to face the player if you don't move him for half a second or so - is that intentional or just a bug? I'd also suggest you have the death messages appear on the screen somewhere instead of using MessageBoxes as it kinda breaks up the flow of the game.[/QUOTE] These are both features of the original game OP, have you seen [url=http://chipschallenge.wikia.com/wiki/Slide_Delay]the sliplist[/url]? It's important for determining the order in which objects move in the level
For whatever reason the whole sliplist thing confused the hell out of me, but I'll look more into it. But it's basically just to delay everything moving thats ice and force floors right? Because if so everything would be on a delay anyway. Once I get to that that is. Also I have the dirt blocks you can push into water and walkers now.
Updated first post with more useful information. Updated link with new version. Graphical level editor coming soon.
Would be nicer if you built editing into the game itself. That way if you launch it with like -dev you can switch between playing/editing a level easily. If you are up for a bit of work maybe you can add an online level system so that people can easily download/upload/rate levels.
I know nothing about PHP or anything of the sort to get any kind of connectivity going to download/update/rate levels somewhere. If someone would be willing to help maybe we could get something going after I 'finish' the game some more. My friend has run into some problems with the level editor so I may end up making my own. Also I had the idea of uploading the text files to my teachers website, so the levels would just read from there. That way when I add a new level it can just be added to the site, instead of re releasing the game with the new level in it.
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