• Take a look at my black jack game I coded in c++.
    14 replies, posted
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It looks quite good for one of your first projects. May I ask why you're allocating Deck on the heap?
There are cases where switch can be used instead of many ifs: bool Player::getHand(), string Card::getCardNumber() and string Card::getCardType().
Finally a reason to use QuickFire.
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[QUOTE=newbz;29056817]I don't know. It didn't work when I called Deck myDeck() and that seemed to fix the problem :downs:;[/QUOTE] wait, what? "it didn't work"? what didn't work?
[QUOTE=newbz;29056817]I don't know. It didn't work when I called Deck myDeck() and that seemed to fix the problem :downs:; switch can be used for string Card::getCardNumber() and string Card::getCardType(), but not for bool Player::getHand() because switches can only use integers or enumerated types and the only way to access the players card number is to call _hand[ii].getCardNumber() which returns a string.[/QUOTE] Deck myDeck(); is a function prototype. Deck myDeck; is an object.
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I just drew a joker of hearts. I've never played blackjack before, but I don't think there are jokers in the game. Oh, the joker is the jack. J stands for Jack not Joker. Or you could rename your game to BlackJoker. :v:
-snip- wrong thread LOL
[QUOTE=binarybitz;29166457]I just drew a joker of hearts. I've never played blackjack before, but I don't think there are jokers in the game. Oh, the joker is the jack. J stands for Jack not Joker. Or you could rename your game to BlackJoker. :v:[/QUOTE] I guess you could say, The jokes...on... you?
you know
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