• HL2 Mod Problem
    7 replies, posted
Hey guys. This is my problem: On my Half Life Ep. 1 Mod i cant get the main menu to work. It is still the Graphical stuff and i need to make changelevel in console to the map i like. Copying the gamemenu.res to my sourcemod in steamapps/sourcemod but it does not work Hope you can help me here :ohno: Greetings John:smile:
[QUOTE=RickRoll01;49966730]Hey guys. This is my problem: On my Half Life Ep. 1 Mod i cant get the main menu to work. It is still the Graphical stuff and i need to make changelevel in console to the map i like. Copying the gamemenu.res to my sourcemod in steamapps/sourcemod but it does not work Hope you can help me here :ohno: Greetings John:smile:[/QUOTE] rightclick on the game in steam library, then click properties. When you do so a window will pop up. Click on local files, then verify integrity of cache. See how that works out. Cheers John. P.S try posting this under help & support next time, or google it.
[QUOTE=TheDemiGod;49967013]rightclick on the game in steam library, then click properties. When you do so a window will pop up. Click on local files, then verify integrity of cache. See how that works out. Cheers John. P.S try posting this under help & support next time, or google it.[/QUOTE] It's a mod so i cant verify the game cache and that. I just can set launch options and open where its installed. Only those 2 options on the first page. Help D:
Show mod's gameinfo.txt
[QUOTE=Nicolas;49967308]Show mod's gameinfo.txt[/QUOTE] "GameInfo" { // This is what shows up in the 'Third Party Games' area of the Steam games list. game "HL2 Mod thing " type singleplayer_only FileSystem { SteamAppId 215 // GCF for Source SDK Base ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc. // // The code that loads this file automatically does a few things here: // // 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin // 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end. // For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it. // 3. For the first "Game" search path, it adds a search path called "MOD". // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH". // // // Search paths are relative to the base directory, which is where hl2.exe is found. // // |gameinfo_path| points at the directory where gameinfo.txt is. // We always want to mount that directory relative to gameinfo.txt, so // people can mount stuff in c:\mymod, and the main game resources are in // someplace like c:\program files\valve\steam\steamapps\half-life 2. // SearchPaths { Game |gameinfo_path|. Game sourcetest Game hl2 } } }
Source SDK Base 2006 is no longer supported, if this is your mod please use Source 2013. [url]https://github.com/ValveSoftware/source-sdk-2013[/url]
[QUOTE=Nicolas;49967348]Source SDK Base 2006 is no longer supported, if this is your mod please use Source 2013. [url]https://github.com/ValveSoftware/source-sdk-2013[/url][/QUOTE] Thanks man!:smile::what:
move Game sourcetest under game hl2 to get the normal loading screen :) Edit but yeah your better off using source SDK 2013
Sorry, you need to Log In to post a reply to this thread.