Hey guys. This is my problem:
On my Half Life Ep. 1 Mod i cant get the main menu to work.
It is still the Graphical stuff and i need to make changelevel in console to the map i like.
Copying the gamemenu.res to my sourcemod in steamapps/sourcemod but it does not work
Hope you can help me here :ohno:
Greetings
John:smile:
[QUOTE=RickRoll01;49966730]Hey guys. This is my problem:
On my Half Life Ep. 1 Mod i cant get the main menu to work.
It is still the Graphical stuff and i need to make changelevel in console to the map i like.
Copying the gamemenu.res to my sourcemod in steamapps/sourcemod but it does not work
Hope you can help me here :ohno:
Greetings
John:smile:[/QUOTE]
rightclick on the game in steam library, then click properties. When you do so a window will pop up. Click on local files, then verify integrity of cache.
See how that works out.
Cheers John.
P.S try posting this under help & support next time, or google it.
[QUOTE=TheDemiGod;49967013]rightclick on the game in steam library, then click properties. When you do so a window will pop up. Click on local files, then verify integrity of cache.
See how that works out.
Cheers John.
P.S try posting this under help & support next time, or google it.[/QUOTE]
It's a mod so i cant verify the game cache and that. I just can set launch options and open where its installed. Only those 2 options on the first page.
Help D:
Show mod's gameinfo.txt
[QUOTE=Nicolas;49967308]Show mod's gameinfo.txt[/QUOTE]
"GameInfo"
{
// This is what shows up in the 'Third Party Games' area of the Steam games list.
game "HL2 Mod thing "
type singleplayer_only
FileSystem
{
SteamAppId 215 // GCF for Source SDK Base
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//
//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\half-life 2.
//
SearchPaths
{
Game |gameinfo_path|.
Game sourcetest
Game hl2
}
}
}
Source SDK Base 2006 is no longer supported, if this is your mod please use Source 2013.
[url]https://github.com/ValveSoftware/source-sdk-2013[/url]
[QUOTE=Nicolas;49967348]Source SDK Base 2006 is no longer supported, if this is your mod please use Source 2013.
[url]https://github.com/ValveSoftware/source-sdk-2013[/url][/QUOTE]
Thanks man!:smile::what:
move Game sourcetest under game hl2 to get the normal loading screen :)
Edit
but yeah your better off using source SDK 2013
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