After compilling without errors and warnings, i launched my mod and tried to load a map, but then it refused to let me in...So, i checked the console for any kind of error and i saw this:
[QUOTE]Missing RecvProp for DT_WeaponPhysCannonDT_WeaponPhysCannon/m_flTimeForceView - Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.
Dropped Greenyred from server (Disconnected by user)[/QUOTE]
Used Portal Project Beta's Source Code to implement an edited version of the "weapon_physcannon.cpp". Based on Source SDK 2013 SP.
Did you copy+paste an existing weapon?
[QUOTE=tschumann;52656873]Did you copy+paste an existing weapon?[/QUOTE]
Well i don't have this problem anymore...now the problem is i've debbuged the code and now whats causing the game to crash is this line of code at line 144 from the file "c_weapon_portalgun.h" from the Portal Project Beta src codes...
[code]
144 bool IsOlderGun() { return m_bOlderGun; }
[/code]
That doesn't sound right - do you have the whole stack trace?
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