Greetings! I have a question. How i can make a eyes for a model? I tried to make it, but I failed. :tinfoil:
In game eyes were white.(pupils only) =|
My QC:
[CODE]$cd "G:\Source Models\eye_test"
$modelname "eye.mdl"
$model "body" "reference.smd"{
eyeball righteye bip_head -1.57 -2.21 66.96 eyeball_r 1.00 4 eye-iris-blue 0.63
eyeball lefteye bip_head 1.17 -2.21 66.96 eyeball_l 1.00 -4 eye-iris-blue 0.63
flexcontroller eyes range -45 45 eyes_updown
flexcontroller eyes range -45 45 eyes_rightleft
}
$cdmaterials "\models\eye_test"
$cdmaterials ""
$hboxset "default"
$hbox 0 "bip_head" -5.180 -9.669 -8.264 5.180 2.970 3.872
$surfaceprop "flesh"
$illumposition 2.196 0.000 3.349
$sequence reference "reference" fps 30.00[/CODE]
My model(screen from 3D Max):
[IMG]http://imageshack.com/a/img203/5796/xowm.jpg[/IMG]
What's wrong ?
Thanks.
P.S. Sorry for bad english. :<
[B]UPD: Okay, i fixed it, but now there is anohter problem. How can i fix it ? Thx.[/B]
QC:
[CODE]$cd "G:\Source Models\eye_test"
$modelname "eye.mdl"
$model "body" "reference.smd"{
eyeball righteye bip_head 1.33 -5.36 3.79 "eyeball_r" 1.00 4 eyeball_r 0.63
eyeball lefteye bip_head 1.42 -5.33 3.79 "eyeball_l" 1.00 -4 eyeball_l 0.63
flexcontroller eyes eyes_updown "range" 0.000 1.000
flexcontroller eyes eyes_rightleft "range" 0.000 1.000
}
$cdmaterials "\models\eye_test"
$hboxset "default"
$hbox 0 "bip_head" -5.180 -9.669 -8.264 5.180 2.970 3.872
$surfaceprop "flesh"
$illumposition 2.196 0.000 3.349
$sequence reference "reference" fps 30.00[/CODE]
[video=youtube;t9r8HJWL4e0]http://www.youtube.com/watch?v=t9r8HJWL4e0&feature=youtu.be[/video]
Heres some detailed tutorial:
[URL="https://digitalero.org/phpbb/viewtopic.php?t=2549&p=27228"]https://digitalero.org/phpbb/viewtopic.php?t=2549&p=27228[/URL]
But its focused more on SFM than in Gmod or any other source game.
However it should be usefull
[sp]ITs NOT SOME NAUGHTY MACHINIMA THREAD, FAGS[/sp]
One thing to remember - make sure the eye mesh is as flat as possible, otherwise you'll be getting doubled eyes at angles where you ray multiple areas of the eye mesh.
[QUOTE=AdrianTheShep;44000073]Heres some detailed tutorial:
[URL="https://digitalero.org/phpbb/viewtopic.php?t=2549&p=27228"]https://digitalero.org/phpbb/viewtopic.php?t=2549&p=27228[/URL]
But its focused more on SFM than in Gmod or any other source game.
However it should be usefull
[sp]ITs NOT SOME NAUGHTY MACHINIMA THREAD, FAGS[/sp][/QUOTE]
Wow, thanks, this is useful. :)
[QUOTE=wraithcat;44005520]One thing to remember - make sure the eye mesh is as flat as possible, otherwise you'll be getting doubled eyes at angles where you ray multiple areas of the eye mesh.[/QUOTE]
What do you mean ? I need to compress my model ?
I don't know why, but in the game eyeballs twinkle. :<
Sorry, you need to Log In to post a reply to this thread.