• Effect or model
    4 replies, posted
Hello guys. When I try to spawn a model, it says shows up with a green circle around it. I made a small research and understood that the circle means its an effect, and not an actuall model. I got the .mdl file, is there anyway of changing it to act like a model, and not like an effect?
[QUOTE=tzahush;44148887]Hello guys. When I try to spawn a model, it says shows up with a green circle around it. I made a small research and understood that the circle means its an effect, and not an actuall model. I got the .mdl file, is there anyway of changing it to act like a model, and not like an effect?[/QUOTE] Sounds like it doesn't have any physics. In gmod, a model will spawn with an effects controller if it doesn't have at least have a physics mesh to manipulate. You'll need to decompile and recompile the model with at least simple collision data for it to act like a physical prop.
How do i create a collision data?
[URL]https://developer.valvesoftware.com/wiki/$collisionmodel[/URL]
You can also try to decompile another model and take a look at the .qc file. The collision commands should be all the way at the bottom under "phymodel", "collisonmodel" or whatever the developer decided to name it.
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