• Weird playermodel problem.
    2 replies, posted
I wanted to update my playermodel with my new physics. [t]http://cloud-4.steampowered.com/ugc/595903347327682432/F4A05F1086416BB2B0D01D70C3E2F73CA1689B28/[/t] QC:[code] $modelname "CS_Arctic.mdl" $includemodel "m_anm.mdl" $includemodel "m_gst.mdl" $includemodel "m_pst.mdl" $includemodel "m_shd.mdl" $includemodel "m_ss.mdl" $includemodel "humans/male_shared.mdl" $includemodel "humans/male_ss.mdl" $includemodel "humans/male_gestures.mdl" $includemodel "humans/male_postures.mdl" $cdmaterials "models\-Counter-Strike-" $model studio "Arctic.smd" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -3.500 -7.710 -3.850 7.500 5.710 3.960 $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000 -3.370 -3.700 12.510 3.400 2.410 $hbox 4 "ValveBiped.Bip01_L_Forearm" -0.900 -3.490 -3.170 9.490 3.100 2.410 $hbox 4 "ValveBiped.Bip01_L_Hand" -1.110 -1.890 -2.380 5.720 1.460 2.340 $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000 -3.370 -2.370 12.390 3.410 3.800 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.990 -3.500 -2.370 9.330 3.100 3.270 $hbox 5 "ValveBiped.Bip01_R_Hand" -1.190 -1.860 -2.330 5.310 1.940 2.610 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000 -6.000 -3.550 17.850 4.000 4.450 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000 -3.510 -3.280 15.640 3.490 2.720 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070 -2.000 -2.840 5.040 5.000 2.160 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000 -6.000 -4.550 17.850 4.000 3.400 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000 -3.510 -2.820 15.640 3.490 3.180 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060 -2.010 -2.280 5.050 4.990 2.720 $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500 -6.000 -6.000 7.500 6.000 6.000 $hbox 2 "ValveBiped.Bip01_Spine2" -6.500 -2.500 -7.000 10.500 7.500 7.000 $attachment "eyes" "ValveBiped.Bip01_Head1" 3.34 -5.28 -0.00 rotate 0.00 -80.10 -90.00 $attachment "Center" "ValveBiped.Bip01_Spine1" -6.20 2.09 -0.00 rotate -0.00 96.62 90.00 $attachment "Chest" "ValveBiped.Bip01_Spine4" -2.70 3.88 -0.00 rotate -0.00 79.75 90.00 $attachment "LHand" "ValveBiped.Bip01_L_Hand" 3.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "RHand" "ValveBiped.Bip01_R_Hand" 3.00 -0.00 0.00 rotate 0.00 -0.00 -0.00 $attachment "zipline" "ValveBiped.Bip01_Spine4" 2.00 -2.00 -0.00 rotate 0.00 -17.00 -0.00 $attachment "manhack" "ValveBiped.Bip01_Spine" 18.00 -6.00 3.00 rotate -25.00 50.00 0.00 $attachment "forward" "ValveBiped.forward" -0.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.80 0.00 -2.00 rotate -90 -90 0 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 1.50 -0.00 -1.50 rotate -90 -90 0 $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" -0.00 -0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "baton" "ValveBiped.baton_parent" 0.00 -0.00 -0.00 rotate 0.00 -0.00 0.00 $includemodel "Police_animations.mdl" -- Tried to remove this because the model was rigged on citizen's skeleton. $includemodel "Police_ss.mdl" -- Tried to remove this because the model was rigged on citizen's skeleton. $includemodel "cs_fix.mdl" -- Tried to remove this because the model was rigged on citizen's skeleton. $surfaceprop "flesh" $eyeposition -0.000 0.000 72.000 $illumposition 1.866 -0.053 36.320 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 90.0 $inertia 2.00 $damping 0.01 $rotdamping 0.40 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_l_thigh" x limit -40.00 20.00 0.01 $jointconstrain "valvebiped.bip01_l_thigh" y limit -40.00 6.00 0.01 $jointconstrain "valvebiped.bip01_l_thigh" z limit -93.00 30.00 0.01 $jointmassbias "valvebiped.bip01_l_calf" 2.00 $jointconstrain "valvebiped.bip01_l_calf" x limit 0.00 0.00 0.01 $jointconstrain "valvebiped.bip01_l_calf" y limit 0.00 0.00 0.01 $jointconstrain "valvebiped.bip01_l_calf" z limit -8.00 126.00 0.01 $jointconstrain "valvebiped.bip01_r_thigh" x limit -25.00 40.00 0.01 $jointconstrain "valvebiped.bip01_r_thigh" y limit -8.00 40.00 0.01 $jointconstrain "valvebiped.bip01_r_thigh" z limit -97.00 32.00 0.01 $jointmassbias "valvebiped.bip01_r_calf" 2.00 $jointconstrain "valvebiped.bip01_r_calf" x limit 0.00 0.00 0.01 $jointconstrain "valvebiped.bip01_r_calf" y limit 0.00 0.00 0.01 $jointconstrain "valvebiped.bip01_r_calf" z limit -12.00 126.00 0.01 $jointmassbias "valvebiped.bip01_r_foot" 2.00 $jointconstrain "valvebiped.bip01_r_foot" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -21.00 6.00 0.01 $jointconstrain "valvebiped.bip01_r_foot" z limit -15.00 35.00 0.01 $jointconstrain "valvebiped.bip01_spine2" x limit 0.00 0.00 0.01 $jointconstrain "valvebiped.bip01_spine2" y limit -25.00 25.00 0.01 $jointconstrain "valvebiped.bip01_spine2" z limit -25.00 50.00 0.01 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -90.00 80.00 0.01 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -102.00 19.00 0.01 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -90.00 90.00 0.01 $jointmassbias "valvebiped.bip01_l_forearm" 2.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -120.00 4.00 0.01 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -80.00 90.00 0.01 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -19.00 102.00 0.01 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -90.00 90.00 0.01 $jointmassbias "valvebiped.bip01_r_forearm" 2.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit 0.00 0.00 0.01 $jointconstrain "valvebiped.bip01_r_forearm" y limit 0.00 0.00 0.01 $jointconstrain "valvebiped.bip01_r_forearm" z limit -120.00 4.00 0.01 $jointmassbias "valvebiped.bip01_r_hand" 4.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.01 $jointconstrain "valvebiped.bip01_r_hand" y limit -30.00 30.00 0.01 $jointconstrain "valvebiped.bip01_r_hand" z limit -57.00 70.00 0.01 $jointmassbias "valvebiped.bip01_head1" 2.00 $jointconstrain "valvebiped.bip01_head1" x limit -60.00 60.00 0.01 $jointconstrain "valvebiped.bip01_head1" y limit -25.00 25.00 0.01 $jointconstrain "valvebiped.bip01_head1" z limit -13.00 30.00 0.01 $jointmassbias "valvebiped.bip01_l_hand" 4.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -60.00 60.00 0.01 $jointconstrain "valvebiped.bip01_l_hand" y limit -30.00 30.00 0.01 $jointconstrain "valvebiped.bip01_l_hand" z limit -57.00 70.00 0.01 $jointmassbias "valvebiped.bip01_l_foot" 2.00 $jointconstrain "valvebiped.bip01_l_foot" x limit -1.00 -1.00 0.01 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.01 $jointconstrain "valvebiped.bip01_l_foot" z limit -15.00 35.00 0.01 $animatedfriction 1.000 1000.000 0.800 0.500 0.000 } [/code] Console error:[code]CS_Arctic.mdl/m_anm.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/m_anm.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" CS_Arctic.mdl/Humans\male_shared.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/Humans\male_shared.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" CS_Arctic.mdl/Humans\male_ss.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/Humans\male_ss.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" CS_Arctic.mdl/humans\male_gestures.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/humans\male_gestures.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" CS_Arctic.mdl/humans\male_postures.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/humans\male_postures.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" CS_Arctic.mdl/Police_animations.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/Police_animations.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" CS_Arctic.mdl/Police_ss.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/Police_ss.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" CS_Arctic.mdl/m_anm.mdl : missmatched parent bones on "ValveBiped.Bip01_Pelvis" CS_Arctic.mdl/m_anm.mdl : missmatched parent bones on "ValveBiped.Bip01_Spine" [/code]
Would you mind linking your SMD file (preferrably just the first couple dozen lines) via pastebin? It looks like the Spine bone is no longer parented to the Pelvis bone.
[QUOTE=CaptainBigButt;44200806]Would you mind linking your SMD file (preferrably just the first couple dozen lines) via pastebin? It looks like the Spine bone is no longer parented to the Pelvis bone.[/QUOTE] Well, it worked before physics update.
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