I've shuffled around the .QC but I just can't seem to get the damn thing to compile. Worse still, GUIStudioMDL won't say what the problem is.
[code]$modelname "jojje/PS3Slim.mdl"
$cdmaterials "models/jojje"
$scale 1.0
$surfaceprop "Plastic"
$body "Body" "body.smd"
$sequence "idle" "idle.smd" fps 30
$collisionmodel "phymodel.smd"
{
$mass 40
}[/code]
Would someone give me some help, if you know what's up?
All of the SMD's can be imported into 3dsmax and they look good, so they work fine.
[B]EDIT:[/B] Tried to use studiomdl manually and vstdlib.dll is missing. Shit. Googling.
[B]EDIT 2:[/B] Eureka! Had to run Source SDK first... Derp. I really should've checked that first. Thanks anyway!
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