• Model won't compile, assumed QC error
    0 replies, posted
I've shuffled around the .QC but I just can't seem to get the damn thing to compile. Worse still, GUIStudioMDL won't say what the problem is. [code]$modelname "jojje/PS3Slim.mdl" $cdmaterials "models/jojje" $scale 1.0 $surfaceprop "Plastic" $body "Body" "body.smd" $sequence "idle" "idle.smd" fps 30 $collisionmodel "phymodel.smd" { $mass 40 }[/code] Would someone give me some help, if you know what's up? All of the SMD's can be imported into 3dsmax and they look good, so they work fine. [B]EDIT:[/B] Tried to use studiomdl manually and vstdlib.dll is missing. Shit. Googling. [B]EDIT 2:[/B] Eureka! Had to run Source SDK first... Derp. I really should've checked that first. Thanks anyway!
Sorry, you need to Log In to post a reply to this thread.