• HeadHack Problem
    0 replies, posted
Hello, today I come to Facepuch to show my problems, because I can not find any solution, I have several problems, but before I explain to them that took me to these problems. I always wanted to make my own HeadHacks, 1 week ago I could to fulfill my dream with help from someone, I could make a ragdoll, then follow up to have made more than 90 Headhacks But also I have four problems, I'll put them pictures, files, and information of the qc files ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Problem 1: This issue is one that hurts me more: 1) Decompile the Ragdoll 2) I change a head from a body with MilkShape 3) I assign the Head & Neck Bones of the Head and Neck, because if I do not this, will appear attached to the waist or hand 4) I edit some details in Blender, I can move a vertex at best, climbing, etc. 5) I export the SMD, and then compiled with GUI studiomdl The knees and elbows are bad as you can tell, knees and elbows happen to be flat, I wonder if there is any possibility of repairing these things in Blender. I wonder if there is a good tutorial to repair these nasty elbows and knees --------- Pictures: [IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Imagenes%20FP%20Ayuda/ErrorBoneIMG1.jpg[/IMG] [IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Imagenes%20FP%20Ayuda/ErrorBoneIMG2.jpg[/IMG] [IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Imagenes%20FP%20Ayuda/ErrorBoneIMG3.jpg[/IMG] --------- Zip Archive(With QC and Ragdoll Not Descompile and Edited) [URL="http://www.mediafire.com/download/0mc2ppj9s2p5uu5/Problem+1+y+3%2C+4.zip"]http://www.mediafire.com/download/0mc2ppj9s2p5uu5/Problem+1+y+3%2C+4.zip[/URL] --------- QC: Niko-Suit $cd "C:\Users\Gorosito\Documents\HeadHack\Cuerpo Mafia" $modelname "HeadHack\NikoBellic\NikoBellicSuit01\Niko-Bellic-Suit.mdl" $model "Niko-Suit" "Head-Niko_Body-Mafia.smd" $cdmaterials "models\HeadHack\NikoBellic\NikoBellicSuit01\" $cdmaterials "models\HeadHack\Suit\" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -1.250 -6.500 -3.190 8.250 3.500 3.310 $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000 -2.750 -2.750 12.510 1.750 2.250 $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.000 -2.190 -2.380 13.000 1.810 1.620 $hbox 4 "ValveBiped.Bip01_L_Hand" 0.060 -2.000 -1.500 4.060 1.000 2.500 $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000 -3.000 -2.250 12.390 2.000 2.750 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.500 -2.200 -1.550 12.500 1.800 2.450 $hbox 5 "ValveBiped.Bip01_R_Hand" 0.060 -2.000 -2.500 4.060 1.000 1.500 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000 -3.510 -3.280 15.640 3.490 2.720 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070 -2.000 -2.840 5.040 5.000 2.160 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000 -3.510 -2.820 15.640 3.490 3.180 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060 -2.010 -2.280 5.050 4.990 2.720 $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500 -5.500 -6.000 7.500 8.500 5.000 $hbox 2 "ValveBiped.Bip01_Spine2" -2.500 -2.500 -7.000 14.500 7.500 7.000 $attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate -0.00 -80.10 -90.00 $attachment "mouth" "ValveBiped.Bip01_Head1" 1.00 -5.70 0.00 rotate -0.00 -80.00 -90.00 $attachment "chest" "ValveBiped.Bip01_Spine2" 5.00 4.00 0.00 rotate 0.00 90.00 90.00 $attachment "forward" "ValveBiped.forward" 0.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $includemodel "humans/male_shared.mdl" $includemodel "humans/male_ss.mdl" $includemodel "humans/male_gestures.mdl" $includemodel "humans/male_postures.mdl" $surfaceprop "flesh" $eyeposition -0.000 0.000 70.000 $illumposition -0.000 0.637 36.119 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 90.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_l_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" x limit -10.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" z limit -10.00 115.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" x limit -30.00 28.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" z limit -17.00 113.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" x limit -23.00 12.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 26.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" z limit -55.00 50.00 0.00 $jointconstrain "valvebiped.bip01_spine2" x limit -10.00 10.00 0.00 $jointconstrain "valvebiped.bip01_spine2" y limit -17.00 18.00 0.00 $jointconstrain "valvebiped.bip01_spine2" z limit -26.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" x limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" z limit -6.00 17.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -140.00 110.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" x limit -12.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" z limit 0.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -110.00 140.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_neck1" x limit -3.00 3.00 0.00 $jointconstrain "valvebiped.bip01_neck1" y limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_neck1" z limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_head1" x limit -50.00 50.00 0.00 $jointconstrain "valvebiped.bip01_head1" y limit -37.00 37.00 0.00 $jointconstrain "valvebiped.bip01_head1" z limit -41.00 55.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" x limit -24.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" z limit -55.00 70.00 0.00 } ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Problem 2: My second problem is that one of the hacks his hair looks bad, out of place Let me know please what is the reason of why his hair looks so bad, and if there is a solution ? --------- Pictures: [IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Imagenes%20FP%20Ayuda/ErrorHairLiquid.jpg[/IMG] --------- Zip Archive(With QC and Ragdoll Not Descompile and Edited) [URL="http://www.mediafire.com/download/1r74eov42utdcd9/Problem+2.zip"]http://www.mediafire.com/download/1r74eov42utdcd9/Problem+2.zip[/URL] --------- QC: Liquid-Suit $cd "C:\Users\Gorosito\Documents\HeadHack\Cuerpo Mafia" $modelname "HeadHack\Liquid\LiquidSuit01\Liquid-Suit.mdl" $model "Liquid-Suit" "Head-Liquid_Body-Mafia.smd" $cdmaterials "models\HeadHack\Liquid\LiquidSuit01\" $cdmaterials "models\HeadHack\Suit\" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -1.250 -6.500 -3.190 8.250 3.500 3.310 $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000 -2.750 -2.750 12.510 1.750 2.250 $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.000 -2.190 -2.380 13.000 1.810 1.620 $hbox 4 "ValveBiped.Bip01_L_Hand" 0.060 -2.000 -1.500 4.060 1.000 2.500 $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000 -3.000 -2.250 12.390 2.000 2.750 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.500 -2.200 -1.550 12.500 1.800 2.450 $hbox 5 "ValveBiped.Bip01_R_Hand" 0.060 -2.000 -2.500 4.060 1.000 1.500 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000 -3.510 -3.280 15.640 3.490 2.720 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070 -2.000 -2.840 5.040 5.000 2.160 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000 -3.510 -2.820 15.640 3.490 3.180 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060 -2.010 -2.280 5.050 4.990 2.720 $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500 -5.500 -6.000 7.500 8.500 5.000 $hbox 2 "ValveBiped.Bip01_Spine2" -2.500 -2.500 -7.000 14.500 7.500 7.000 $attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate -0.00 -80.10 -90.00 $attachment "mouth" "ValveBiped.Bip01_Head1" 1.00 -5.70 0.00 rotate -0.00 -80.00 -90.00 $attachment "chest" "ValveBiped.Bip01_Spine2" 5.00 4.00 0.00 rotate 0.00 90.00 90.00 $attachment "forward" "ValveBiped.forward" 0.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $includemodel "humans/male_shared.mdl" $includemodel "humans/male_ss.mdl" $includemodel "humans/male_gestures.mdl" $includemodel "humans/male_postures.mdl" $surfaceprop "flesh" $eyeposition -0.000 0.000 70.000 $illumposition -0.000 0.637 36.119 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 90.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_l_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" x limit -10.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" z limit -10.00 115.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" x limit -30.00 28.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" z limit -17.00 113.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" x limit -23.00 12.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 26.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" z limit -55.00 50.00 0.00 $jointconstrain "valvebiped.bip01_spine2" x limit -10.00 10.00 0.00 $jointconstrain "valvebiped.bip01_spine2" y limit -17.00 18.00 0.00 $jointconstrain "valvebiped.bip01_spine2" z limit -26.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" x limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" z limit -6.00 17.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -140.00 110.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" x limit -12.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" z limit 0.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -110.00 140.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_neck1" x limit -3.00 3.00 0.00 $jointconstrain "valvebiped.bip01_neck1" y limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_neck1" z limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_head1" x limit -50.00 50.00 0.00 $jointconstrain "valvebiped.bip01_head1" y limit -37.00 37.00 0.00 $jointconstrain "valvebiped.bip01_head1" z limit -41.00 55.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" x limit -24.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" z limit -55.00 70.00 0.00 } ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ problem 3 Another problem with the textures, this time with two ragdolls Niko And Reznov, This eyes appear without textures and that which has the directories of the textures right --------- Picture: [IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Imagenes%20FP%20Ayuda/ErrorEyesNiko.jpg[/IMG] [IMG]http://i1211.photobucket.com/albums/cc431/jalafjalav/Imagenes%20FP%20Ayuda/ErrorEyesReznov.jpg[/IMG] --------- Zip Archive(With QC and Ragdoll Not Descompile and Edited) [URL="http://www.mediafire.com/download/0mc2ppj9s2p5uu5/Problem+1+y+3%2C+4.zip"]http://www.mediafire.com/download/0mc2ppj9s2p5uu5/Problem+1+y+3%2C+4.zip[/URL] --------- QC: Niko-Suit $cd "C:\Users\Gorosito\Documents\HeadHack\Cuerpo Mafia" $modelname "HeadHack\NikoBellic\NikoBellicSuit01\Niko-Bellic-Suit.mdl" $model "Niko-Suit" "Head-Niko_Body-Mafia.smd" $cdmaterials "models\HeadHack\NikoBellic\NikoBellicSuit01\" $cdmaterials "models\HeadHack\Suit\" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -1.250 -6.500 -3.190 8.250 3.500 3.310 $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000 -2.750 -2.750 12.510 1.750 2.250 $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.000 -2.190 -2.380 13.000 1.810 1.620 $hbox 4 "ValveBiped.Bip01_L_Hand" 0.060 -2.000 -1.500 4.060 1.000 2.500 $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000 -3.000 -2.250 12.390 2.000 2.750 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.500 -2.200 -1.550 12.500 1.800 2.450 $hbox 5 "ValveBiped.Bip01_R_Hand" 0.060 -2.000 -2.500 4.060 1.000 1.500 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000 -3.510 -3.280 15.640 3.490 2.720 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070 -2.000 -2.840 5.040 5.000 2.160 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000 -3.510 -2.820 15.640 3.490 3.180 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060 -2.010 -2.280 5.050 4.990 2.720 $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500 -5.500 -6.000 7.500 8.500 5.000 $hbox 2 "ValveBiped.Bip01_Spine2" -2.500 -2.500 -7.000 14.500 7.500 7.000 $attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate -0.00 -80.10 -90.00 $attachment "mouth" "ValveBiped.Bip01_Head1" 1.00 -5.70 0.00 rotate -0.00 -80.00 -90.00 $attachment "chest" "ValveBiped.Bip01_Spine2" 5.00 4.00 0.00 rotate 0.00 90.00 90.00 $attachment "forward" "ValveBiped.forward" 0.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $includemodel "humans/male_shared.mdl" $includemodel "humans/male_ss.mdl" $includemodel "humans/male_gestures.mdl" $includemodel "humans/male_postures.mdl" $surfaceprop "flesh" $eyeposition -0.000 0.000 70.000 $illumposition -0.000 0.637 36.119 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 90.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_l_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" x limit -10.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" z limit -10.00 115.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" x limit -30.00 28.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" z limit -17.00 113.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" x limit -23.00 12.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 26.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" z limit -55.00 50.00 0.00 $jointconstrain "valvebiped.bip01_spine2" x limit -10.00 10.00 0.00 $jointconstrain "valvebiped.bip01_spine2" y limit -17.00 18.00 0.00 $jointconstrain "valvebiped.bip01_spine2" z limit -26.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" x limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" z limit -6.00 17.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -140.00 110.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" x limit -12.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" z limit 0.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -110.00 140.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_neck1" x limit -3.00 3.00 0.00 $jointconstrain "valvebiped.bip01_neck1" y limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_neck1" z limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_head1" x limit -50.00 50.00 0.00 $jointconstrain "valvebiped.bip01_head1" y limit -37.00 37.00 0.00 $jointconstrain "valvebiped.bip01_head1" z limit -41.00 55.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" x limit -24.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" z limit -55.00 70.00 0.00 } Reznov-Suit $cd "C:\Users\Gorosito\Documents\HeadHack\Cuerpo Mafia" $modelname "Headhack\Reznov\RSuit01\Reznov-Suit.mdl" $model "Reznov-Suit" "Head-Reznov_Body-Mafia.smd" $cdmaterials "models\HeadHack\Reznov\RSuit01\" $cdmaterials "models\HeadHack\Suit\" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -1.250 -6.500 -3.190 8.250 3.500 3.310 $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000 -2.750 -2.750 12.510 1.750 2.250 $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.000 -2.190 -2.380 13.000 1.810 1.620 $hbox 4 "ValveBiped.Bip01_L_Hand" 0.060 -2.000 -1.500 4.060 1.000 2.500 $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000 -3.000 -2.250 12.390 2.000 2.750 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.500 -2.200 -1.550 12.500 1.800 2.450 $hbox 5 "ValveBiped.Bip01_R_Hand" 0.060 -2.000 -2.500 4.060 1.000 1.500 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000 -3.510 -3.280 15.640 3.490 2.720 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070 -2.000 -2.840 5.040 5.000 2.160 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000 -3.510 -2.820 15.640 3.490 3.180 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060 -2.010 -2.280 5.050 4.990 2.720 $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500 -5.500 -6.000 7.500 8.500 5.000 $hbox 2 "ValveBiped.Bip01_Spine2" -2.500 -2.500 -7.000 14.500 7.500 7.000 $attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate -0.00 -80.10 -90.00 $attachment "mouth" "ValveBiped.Bip01_Head1" 1.00 -5.70 0.00 rotate -0.00 -80.00 -90.00 $attachment "chest" "ValveBiped.Bip01_Spine2" 5.00 4.00 0.00 rotate 0.00 90.00 90.00 $attachment "forward" "ValveBiped.forward" 0.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $includemodel "humans/male_shared.mdl" $includemodel "humans/male_ss.mdl" $includemodel "humans/male_gestures.mdl" $includemodel "humans/male_postures.mdl" $surfaceprop "flesh" $eyeposition -0.000 0.000 70.000 $illumposition -0.000 0.637 36.119 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 90.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_l_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" x limit -10.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" z limit -10.00 115.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" x limit -30.00 28.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" z limit -17.00 113.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" x limit -23.00 12.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 26.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" z limit -55.00 50.00 0.00 $jointconstrain "valvebiped.bip01_spine2" x limit -10.00 10.00 0.00 $jointconstrain "valvebiped.bip01_spine2" y limit -17.00 18.00 0.00 $jointconstrain "valvebiped.bip01_spine2" z limit -26.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" x limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" z limit -6.00 17.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -140.00 110.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" x limit -12.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" z limit 0.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -110.00 140.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_neck1" x limit -3.00 3.00 0.00 $jointconstrain "valvebiped.bip01_neck1" y limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_neck1" z limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_head1" x limit -50.00 50.00 0.00 $jointconstrain "valvebiped.bip01_head1" y limit -37.00 37.00 0.00 $jointconstrain "valvebiped.bip01_head1" z limit -41.00 55.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" x limit -24.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" z limit -55.00 70.00 0.00 } ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Problem 4: Another of my problems is that with every Ragdoll I edit, for Spawn Him has to point to the sky Otherwise does not appear nowhere else --------- Video: [URL="https://www.youtube.com/watch?v=9oy1Mv7D9Tk"]https://www.youtube.com/watch?v=9oy1Mv7D9Tk[/URL] --------- Zip Archive(With QC and Ragdoll Not Descompile and Edited) [URL="http://www.mediafire.com/download/0mc2ppj9s2p5uu5/Problem+1+y+3%2C+4.zip"]http://www.mediafire.com/download/0mc2ppj9s2p5uu5/Problem+1+y+3%2C+4.zip[/URL] --------- QC: Niko-Suit $cd "C:\Users\Gorosito\Documents\HeadHack\Cuerpo Mafia" $modelname "HeadHack\NikoBellic\NikoBellicSuit01\Niko-Bellic-Suit.mdl" $model "Niko-Suit" "Head-Niko_Body-Mafia.smd" $cdmaterials "models\HeadHack\NikoBellic\NikoBellicSuit01\" $cdmaterials "models\HeadHack\Suit\" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -1.250 -6.500 -3.190 8.250 3.500 3.310 $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000 -2.750 -2.750 12.510 1.750 2.250 $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.000 -2.190 -2.380 13.000 1.810 1.620 $hbox 4 "ValveBiped.Bip01_L_Hand" 0.060 -2.000 -1.500 4.060 1.000 2.500 $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000 -3.000 -2.250 12.390 2.000 2.750 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.500 -2.200 -1.550 12.500 1.800 2.450 $hbox 5 "ValveBiped.Bip01_R_Hand" 0.060 -2.000 -2.500 4.060 1.000 1.500 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000 -3.510 -3.280 15.640 3.490 2.720 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070 -2.000 -2.840 5.040 5.000 2.160 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000 -3.510 -2.820 15.640 3.490 3.180 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060 -2.010 -2.280 5.050 4.990 2.720 $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500 -5.500 -6.000 7.500 8.500 5.000 $hbox 2 "ValveBiped.Bip01_Spine2" -2.500 -2.500 -7.000 14.500 7.500 7.000 $attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate -0.00 -80.10 -90.00 $attachment "mouth" "ValveBiped.Bip01_Head1" 1.00 -5.70 0.00 rotate -0.00 -80.00 -90.00 $attachment "chest" "ValveBiped.Bip01_Spine2" 5.00 4.00 0.00 rotate 0.00 90.00 90.00 $attachment "forward" "ValveBiped.forward" 0.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $includemodel "humans/male_shared.mdl" $includemodel "humans/male_ss.mdl" $includemodel "humans/male_gestures.mdl" $includemodel "humans/male_postures.mdl" $surfaceprop "flesh" $eyeposition -0.000 0.000 70.000 $illumposition -0.000 0.637 36.119 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 90.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_l_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" x limit -10.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" z limit -10.00 115.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" x limit -30.00 28.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" z limit -17.00 113.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" x limit -23.00 12.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 26.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" z limit -55.00 50.00 0.00 $jointconstrain "valvebiped.bip01_spine2" x limit -10.00 10.00 0.00 $jointconstrain "valvebiped.bip01_spine2" y limit -17.00 18.00 0.00 $jointconstrain "valvebiped.bip01_spine2" z limit -26.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" x limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" z limit -6.00 17.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -140.00 110.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" x limit -12.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" z limit 0.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -110.00 140.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_neck1" x limit -3.00 3.00 0.00 $jointconstrain "valvebiped.bip01_neck1" y limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_neck1" z limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_head1" x limit -50.00 50.00 0.00 $jointconstrain "valvebiped.bip01_head1" y limit -37.00 37.00 0.00 $jointconstrain "valvebiped.bip01_head1" z limit -41.00 55.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" x limit -24.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" z limit -55.00 70.00 0.00 } Reznov-Suit $cd "C:\Users\Gorosito\Documents\HeadHack\Cuerpo Mafia" $modelname "Headhack\Reznov\RSuit01\Reznov-Suit.mdl" $model "Reznov-Suit" "Head-Reznov_Body-Mafia.smd" $cdmaterials "models\HeadHack\Reznov\RSuit01\" $cdmaterials "models\HeadHack\Suit\" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -1.250 -6.500 -3.190 8.250 3.500 3.310 $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0.000 -2.750 -2.750 12.510 1.750 2.250 $hbox 4 "ValveBiped.Bip01_L_Forearm" 0.000 -2.190 -2.380 13.000 1.810 1.620 $hbox 4 "ValveBiped.Bip01_L_Hand" 0.060 -2.000 -1.500 4.060 1.000 2.500 $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0.000 -3.000 -2.250 12.390 2.000 2.750 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.500 -2.200 -1.550 12.500 1.800 2.450 $hbox 5 "ValveBiped.Bip01_R_Hand" 0.060 -2.000 -2.500 4.060 1.000 1.500 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.000 -3.510 -3.280 15.640 3.490 2.720 $hbox 6 "ValveBiped.Bip01_L_Foot" -1.070 -2.000 -2.840 5.040 5.000 2.160 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.000 -3.750 -3.250 17.850 3.750 3.250 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.000 -3.510 -2.820 15.640 3.490 3.180 $hbox 7 "ValveBiped.Bip01_R_Foot" -1.060 -2.010 -2.280 5.050 4.990 2.720 $hbox 3 "ValveBiped.Bip01_Pelvis" -7.500 -5.500 -6.000 7.500 8.500 5.000 $hbox 2 "ValveBiped.Bip01_Spine2" -2.500 -2.500 -7.000 14.500 7.500 7.000 $attachment "eyes" "ValveBiped.Bip01_Head1" 3.79 -3.78 0.01 rotate -0.00 -80.10 -90.00 $attachment "mouth" "ValveBiped.Bip01_Head1" 1.00 -5.70 0.00 rotate -0.00 -80.00 -90.00 $attachment "chest" "ValveBiped.Bip01_Spine2" 5.00 4.00 0.00 rotate 0.00 90.00 90.00 $attachment "forward" "ValveBiped.forward" 0.00 0.00 -0.00 rotate 0.00 0.00 0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0.00 0.00 0.00 rotate -90.00 -90.00 0.00 $includemodel "humans/male_shared.mdl" $includemodel "humans/male_ss.mdl" $includemodel "humans/male_gestures.mdl" $includemodel "humans/male_postures.mdl" $surfaceprop "flesh" $eyeposition -0.000 0.000 70.000 $illumposition -0.000 0.637 36.119 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 90.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_l_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" x limit -10.00 25.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" z limit -10.00 115.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" x limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" y limit -10.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" z limit -90.00 45.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" x limit -30.00 28.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" y limit -5.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" z limit -17.00 113.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" x limit -23.00 12.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 26.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" z limit -55.00 50.00 0.00 $jointconstrain "valvebiped.bip01_spine2" x limit -10.00 10.00 0.00 $jointconstrain "valvebiped.bip01_spine2" y limit -17.00 18.00 0.00 $jointconstrain "valvebiped.bip01_spine2" z limit -26.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" x limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_clavicle" z limit -6.00 17.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -140.00 110.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" x limit -12.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_clavicle" z limit 0.00 15.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -40.00 40.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -110.00 140.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -135.00 135.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" z limit -150.00 5.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_neck1" x limit -3.00 3.00 0.00 $jointconstrain "valvebiped.bip01_neck1" y limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_neck1" z limit -15.00 15.00 0.00 $jointconstrain "valvebiped.bip01_head1" x limit -50.00 50.00 0.00 $jointconstrain "valvebiped.bip01_head1" y limit -37.00 37.00 0.00 $jointconstrain "valvebiped.bip01_head1" z limit -41.00 55.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" y limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" z limit -60.00 80.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" x limit -24.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" z limit -55.00 70.00 0.00 } ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Thanks for reading this, if not solved, equal thank you
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