• Max Payne Pack (GM/SFM)
    57 replies, posted
[h2]Payne Pack - UPDATED MAY 11, 2013[/h2] [media]http://soundcloud.com/drdeandarko/max-payne-3-theme[/media] [t]http://uppix.net/c/e/4/f32eacad6dff698a2fbbed3968a64.jpg[/t] *Weapon not included These are 5 models from Rockstar Games' Max Payne 3. I think they're okay. These are my first time doing EP2 eye shaders and they're a piece of shit. Nothing but a payne in the ass. [h2]You get these:[/h2] [B]Max Payne 3 ragdoll[/B] ('Hoboken outfit') [sub][sub]-S[/sub][/sub] [B]Max Payne 3 ragdoll[/B] ('Hoboken outfit', with posable coat) [sub][sub]-S[/sub][/sub] [B]Max Payne 2 ragdoll[/B] ('Classic outfit') [B]Max Payne 1 ragdoll[/B] ('Old School outfit') [B]Max Payne GBA ragdoll[/B] ('Advanced Max outfit') [B]Bottle of Kong whiskey[/B] (plus cap) [sub][sub]-B[/sub][/sub] [B]Bottle of painkillers[/B] (plus cap/pill)[sub][sub]-B[/sub][/sub] [sub][sub][sub]-B = bodygroups available -S = extra skins available[/sub][/sub][/sub] Are [U]YOU[/U] going to make a cool picture, comic, film, GIF, or sex pose with these models? Please show me fucking whatever you make on my [url=http://facepunch.com/member.php?u=229052]profile page[/url] visitor messages! I like seeing those things. Unless it's shitty. [sub][sub]haha just kidding show me your shitty things too[/sub][/sub] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [B][url=http://steamcommunity.com/sharedfiles/filedetails/?id=107189117]Grab this pack from the Steam Workshop right now![/url][/B] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [B][url=http://www.wuala.com/DrDean/Models/Payne%20Pack%20updated%20v2.7z/]Or grab it from Wuala![/url][/B] (only if you know what you're doing. You need this version if you are using them with SFM or the uncompressed textures) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [I][U][B]FIXES & UPDATES:[/B][/U][/I] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [highlight]CHANGELOG MAY 11, 2013:[/highlight] -Added 11 new face flexes for 'Hoboken' Max (courtesy of Ninja_Nub - thank you!) -Added a few flexes for 'Classic' and 'Old School Max' -Added a new skin for 'Hoboken' Max specifically for Max closing his left eye for aiming -New detail texture [highlight]CHANGELOG MARCH 30, 2013:[/highlight] -Updated all ragdolls with relaxed hand poses, slightly more flexibility -Fixed 'Hoboken' Max's hair, his tie physics -Added alternate version of 'Hoboken' Max, now with a posable coat! [highlight]CHANGELOG DECEMBER 13, 2012:[/highlight] -Added neck and shoulder bones for all ragdolls -Added some detail maps for all the ragdolls as well. Why the hell not? -Fixed hair disappearing in dynamic light (although is now less compatible with sprites being behind the model) Tired of harsh lighting and shadows looking like shit on the trenchcoat and face? Download THESE! (only compatible with the non-Workshop version of Hoboken Max) [b][url=http://content.wuala.com/contents/DrDean/Models/Payne%20Uncompressed.7z?dl=1&lang=en&id=1,254059,11-701,835624,18]Uncompressed Normal Maps[/url][/b] Are you looking for some fantastic* Max Payne 3 weapons? Try [I][B][url=http://facepunch.com/showthread.php?t=1224288&p=38364341]these![/url][/B][/I] [sub][sub]*definitely not fantastic[/sub][/sub] [B][url=http://www.wuala.com/DrDean/Models/Payne%20source.7z/]Source files[/url][/B] [B]NOTE: The scale from Max Payne 3 (ripped using NinjaRipper) to Source is 40% smaller![/B] Here are the source files I used to make MP1, MP2, and MP3 Max. 3DS Max 2010 scene files, face flex VTAs, SMDs, QCs are all included. It's 230mb worth of files, but 7zip compressed it into 4.3mb. That's some crazy compression. More pictures by [I]YOU![/I] Sorry there's so many. I was going to take some off because the page takes forever to load, but I don't have the heart. [quote] Urbanator [img]http://uppix.net/5/4/c/a4ad41ac78b29fcd91135fe049226.jpg[/img] Clockwise from top left: Hunterdnrc, Royalwidchez, Ninja Nub[NOR], RyanH [img]https://dl.dropbox.com/u/15876255/gm_old_church0010.jpg[/img][img]http://i.imgur.com/oRUiy.jpg[/img] [img]https://dl.dropbox.com/u/49206317/cs_assault0002.jpg[/img][img]http://cloud.steampowered.com/ugc/577846364880774351/B3149C60F8D28C75A2BAD2034A2E591AA24971B8/[/img] Clockwise from top left: Dissolution, waloumi, Yummy Pie, Kuyler [img]http://puu.sh/1orCO[/img][img]http://uppix.net/9/7/8/7ff6ea5f26384c706f7c7af91d6f7.jpg[/img] [img]https://dl.dropbox.com/u/17839936/poster.png[/img][img]http://uppix.com/f-Max_Payne509c702f00114ce7.jpg[/img] Left to right: kanesenpai~, LtODST64, KingGrim [img]https://dl.dropbox.com/u/16550652/payneintheass.jpg[/img][img]https://dl.dropbox.com/u/100153291/AfterFall.jpg[/img][img]http://i.imgur.com/VnERg.jpg[/img] Left to right: Reflectent, Lt. Commander, Zeraxify [img]http://cloud.steampowered.com/ugc/918994036708536091/F70FD776BE17109C1F9E622F7EB1F4F1ACF937AF/[/img][img]https://dl.dropbox.com/u/21161113/dysprositos0001.jpg[/img][img]https://dl.dropbox.com/u/64248844/maxpayne.jpg[/img] Left to right: the tee, DamageInc.86, SGT. KAMIKAZI [img]https://dl.dropbox.com/u/80858913/Facepunch/posing/gm_construct0014.jpg[/img][img]http://filesmelt.com/dl/gm_bigcity000428.jpg[/img][img]http://cloud-2.steampowered.com/ugc/594735680159762076/8697AF3C417B00A3D36C4D67502A9DAC707C05EA/[/img] [/quote] Pictures of the posable coat: [t]http://cloud-2.steampowered.com/ugc/596999528413132142/0A38830A26786C3C26F2EF2B49FE0F4AD50584CD/[/t][t]http://cloud-2.steampowered.com/ugc/596999528413123749/C1CA420E85758B76505DEEA1A4CD81383CB14F48/[/t] [B]Special thanks:[/B] bloocobalt simkas black_ninja Rockstar Games Remedy Entertainment A big fat ass Ninja_Nub Are you looking for more Max Payne models? [B][url=http://facepunch.com/showthread.php?t=1232703]Grab the 'Tropical' and 'Down to Business' Maxes here![/url][/B] or the[B] [url=http://facepunch.com/showthread.php?t=1268213&highlight=]'Suit Payne Pack' here![/url][/B]
Wonderful, nice work here.
That pixel max payne is amazing. Great pack.
Kiss me you magnificent bastard.
Fucking kickass. Do you plan on releasing the other versions of Max in the future?
Thou is grateful for good release
[QUOTE=KingGrim;38364145]Fucking kickass. Do you plan on releasing the other versions of Max in the future?[/QUOTE] I doubt it, but that's precisely why I included the source files.
Awesome release, Dean
I found a slight bug, it's not bothering me but you might wish to know, Whenever you move Max's head. His eyes move too. like His eyes don't look straight on all the time they move along with his head if you get me. I got some screenshots.. [t]https://dl.dropbox.com/u/49206317/mex%20pain.jpg[/t] [t]https://dl.dropbox.com/u/49206317/mex%20pain1.jpg[/t]
Yeah, that's the stupid fucking EP2 eyes. I don't know how to fix them, so I may upload a forced update to revert back to the HL2 eyes tomorrow if it is really bothersome.
[QUOTE=A big fat ass;38364872]Yeah, that's the stupid fucking EP2 eyes. I don't know how to fix them, so I may upload a forced update to revert back to the HL2 eyes tomorrow if it is really bothersome.[/QUOTE] That's alright dude, It's not really bugging me, I can use the eye poser to fix them, I just thought you should have known about it. :v:
Yes, yes, this will do quite well.
I love you so much right now
Great release, dean.
luv u dean [img]https://dl.dropbox.com/u/44650710/MAXXsmall.jpg[/img]
heya, thanks for the great release! there are indeed some minor issues anyways which i'd like to see changed in the future. don't get me wrong, i'm not want to be disrespectful nor ungrateful but pointing out some things that really bother me: -why no posable coat on gmod version? (can't really make dynamic poses with a stiff coat) -lack of shoulder posing (!would be important for certain poses!) -maybe one more stomach bone (of course optional - would be nice to have one more on the model though) apart from that it's a friggin' cool release! and don't get me wrong on that. just some suggestions! i have much respect for you're work! thank you!
This just made my day man. This is one of the most glorious model ports I have ever seen, and for that I thank you.
Holy moley, this is great. Well done, Dean!! That Classic Max just looks so damn smug. c:<
Very nice work.
LurkyLurker made me a quick fix for the eyes. They still tend to act odd, but much less of the time. The addon should be updated automatically if you downloaded the Steam Workshop version, but if you downloaded the pack off GMod.org or the SFM version, you'll need the manual fix in the first post. [QUOTE=TheMask;38368366]heya, thanks for the great release! there are indeed some minor issues anyways which i'd like to see changed in the future. don't get me wrong, i'm not want to be disrespectful nor ungrateful but pointing out some things that really bother me: -why no posable coat on gmod version? (can't really make dynamic poses with a stiff coat) -lack of shoulder posing (!would be important for certain poses!) -maybe one more stomach bone (of course optional - would be nice to have one more on the model though) apart from that it's a friggin' cool release! and don't get me wrong on that. just some suggestions! i have much respect for you're work! thank you![/QUOTE] It's alright, I'm glad people suggest things as long as it doesn't require an extra 3 weeks of work. I have considered all three of those and did have 2 stomach bones and shoulder bones at one point, as well as a neck bone. I really wish I could have left them in, but in the end it was very difficult and painstaking to pose. This is also the reason why I did not do a ragdolled coat, because 5 extra coat bones weighs the model down. I did a compromise and released the SFM version, but it's not hard to re-add the shoulder and stomach bones. I might try again in a later update. [QUOTE=jason278;38374716]I must add, Max Payne 2 Max's tie is hard to pose for some reason. It just doesn't seem to turn well, feels a bit stiff[/QUOTE] I didn't look into it a great deal, but it should really not be doing that. The joint constraints are set so that you should be able to move the tie all the way to his face, but it doesn't. Peculiar.
I must add, Max Payne 2 Max's tie is hard to pose for some reason. It just doesn't seem to turn well, feels a bit stiff
nice job :)
[media]http://www.youtube.com/watch?v=zd3FiljKZEw&feature=youtu.be[/media]
I'm having way too much fun with Lake Payne. Any chance of some other models coming along? A port of the Vlad model from MP3 would be just awesome.
[QUOTE=Rinfect;38382889][t]http://i.imgur.com/sJma0.png[/t] found this picture in the OP[/QUOTE] Baby payne! :D
Classic updated Max is the best, nothing beats Sam Lake's constipated grin! Hope we'll see other Max Payne stuff in the future like Mona from MP3 multiplayer or Max in the Captain Baseball Bat Boy attire :)
Did you guys use some kind of tool to port the models or rip it with ninja ripper? Cause there is some Enterable Van I wanted to rip but when I rip it, the model is totaly different. [editline]12th November 2012[/editline] look at what I mean [img]http://img204.imageshack.us/img204/3333/huhep.jpg[/img]
[QUOTE=KENNITHH;38421767]Did you guys use some kind of tool to port the models or rip it with ninja ripper? Cause there is some Enterable Van I wanted to rip but when I rip it, the model is totaly different.[/QUOTE] It looks like [U]it is[/U] the van you wanted + additional "body kit" parts. Those should be separate meshes - easy to edit out.
The armored van looks pretty sick you should keep that along with the civilian version.
[QUOTE=Rinfect;38382889][t]http://i.imgur.com/sJma0.png[/t] found this picture in the OP[/QUOTE] Please tell me this can be animated to dance in SFM.
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