Hey,
I took 2 models and kept the parts I needed to create a new model. The model is supposed to work on CS:GO, so I took the original skeleton. The model and the hitbox seems fine in HLMV: [url]http://puu.sh/8xnrW.jpg[/url]
But the hitbox bugs ingame: (screenshots are from another model I imported some months ago, but the problem is still the same)
[url]http://image.noelshack.com/fichiers/2013/42/1382277108-2013-10-20-00004.jpg[/url] (shoot above the head, I still deal damages to the terrorist)
[url]http://image.noelshack.com/fichiers/2013/42/1382277108-2013-10-20-00003.jpg[/url] (shoot next to the body, I still deal damages to the terrorist)
[url]http://image.noelshack.com/fichiers/2013/42/1382277108-2013-10-20-00002.jpg[/url] (shoot in the head, I don't do a headshot)
(when I tested, they hadn't any kevlar or helmet)
2 years ago someone reported exactly the same problem on an official model : [url]http://forums.steampowered.com/forums/showthread.php?t=2961742[/url]
Anyone know a way to fix this please ?
bump, the issue is coming from the model, so I'm wondering if the bug was created in 3ds max and if it's the case, what should I explore ?
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