Okay so I had this problem for a while now does someone now how to fix it?:
[IMG]http://i74.photobucket.com/albums/i249/gabtfv/Issue_zpsf2a83212.png[/IMG]
You can see those dark areas on the skirt, I wanna know what causes it and how could I fix it.
Any help appreciated.
PS.: Also for some reason the compiler doesn't compile one of the phyboxes for the back of her skirt.
Check normals on the model
Check vmt entries lightwrap or something not pointing to the correct texture
[QUOTE=cra0kalo;44804341]Check normals on the model
Check vmt entries lightwrap or something not pointing to the correct texture[/QUOTE]
The model is normal on max this happens when I compile, for some reason, also with normal mapping off the dark areas are still there.
Is it looking for a missing texture, such as a broken lightwarp or normal map?
[QUOTE=CaptainBigButt;44816306]Is it looking for a missing texture, such as a broken lightwarp or normal map?[/QUOTE]
Nope, as far as I know.
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