I'm thinking you might have missed or omitted a flex early on. Make sure your base shapes are in the correct order, if one is missing, all of the flexes will be misplaced.
Also for future reference, everything past shape 40 is defunct and unused in the compilation process. That should save you some time.
[QUOTE=Lt_C;44837764]I'm thinking you might have missed or omitted a flex early on. Make sure your base shapes are in the correct order, if one is missing, all of the flexes will be misplaced.
Also for future reference, everything past shape 40 is defunct and unused in the compilation process. That should save you some time.[/QUOTE]
Thank you for advice, I really missed a flex as you said by put some flex in wrong frame and cause all of the flexes misplaced.
After I fix it, some flexes seem to correct.
"chin_raiser" now correct
[IMG]https://scontent-a-sin.xx.fbcdn.net/hphotos-prn2/t31.0-8/10256790_642760739151440_194600206587177737_o.jpg[/IMG]
"bite" work
[IMG]https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn1/t31.0-8/10379633_642760839151430_3479279162984491273_o.jpg[/IMG]
"presser" and "tightener" work
[IMG]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-prn1/t31.0-8/10257593_642760882484759_3742799160988575581_o.jpg[/IMG]
"jaw_drop" work
[IMG]https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-ash3/t31.0-8/1912443_642760885818092_9031352146410646188_o.jpg[/IMG]
"mouth_sideways" work
[IMG]https://scontent-a-sin.xx.fbcdn.net/hphotos-prn2/t31.0-8/10293752_642761102484737_3463469335201105728_o.jpg[/IMG]
[IMG]https://scontent-a-sin.xx.fbcdn.net/hphotos-prn2/l/t31.0-8/10296012_642903772470470_8748814497236462331_o.jpg[/IMG]
But some still not work properly such as.
Flex control "left_lid_tightener" work.
[IMG]https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-frc3/t31.0-8/10256701_642768819150632_4629321708479290446_o.jpg[/IMG]
But flex control "right_lid_tightener" won't work
[IMG]https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn1/t31.0-8/10371279_642760579151456_8603572425276568843_o.jpg[/IMG]
"blink" supposed to close both eyes but now only close left eye.
[IMG]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash4/t31.0-8/1795272_642760575818123_7593830299177620328_o.jpg[/IMG]
"left_lowerer" should lower left brow only but it lower both side of brow.
[IMG]https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn1/t31.0-8/1956895_642760725818108_4074393697524968490_o.jpg[/IMG]
While "right_lowerer" do nothing.
[IMG]https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash4/t31.0-8/10329710_642760742484773_3804097198386119238_o.jpg[/IMG]
And every "flexpair" which have right and left also have the same problem as above, when I drag flex control on left side, it moving both side but when I drag flex control on right side, nothing happen andI don't know the cause of this issue.
And eyeball control also not moving either, I don't know what cause this problem, it was qc eye wrong or something?
[QUOTE=Lt_C;44837764]Also for future reference, everything past shape 40 is defunct and unused in the compilation process. That should save you some time.[/QUOTE]
I will try to remove some unused flex as you said, I try decompiled some L4D2 custom model and I found some model only have 39 flexes.
Swap [img] [/img] to [t] [/t].
[QUOTE=CaptainBigButt;44869233]Swap [img] [/img] to [noparse][t] [/t][/noparse].[/QUOTE]
Ftfy.
it might just be me, but it looks like the alpha channel in the eye texture is inverted, might just be me though, or HLMV
[editline]22nd May 2014[/editline]
i havent worked with source in awhile, atleast eyes.
ive been working with goldsource a lot more recently
[editline]22nd May 2014[/editline]
na, its fine, im just stupid
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