I just can't figure out how to create the models I want, which is fine, because I shouldn't have to re invent the wheel.
Is there a way to use PHX models in Hammer, and use them in your custom maps in such a fashion that I don't have to include the PHX models I use with the map?
Or am I asking too much?
They should be under models, shouldn't they?
(I've never mapped for Gmod, just trying to help)
[QUOTE=v0idnull;16593579]I just can't figure out how to create the models I want, which is fine, because I shouldn't have to re invent the wheel.
Is there a way to use PHX models in Hammer, and use them in your custom maps in such a fashion that I don't have to include the PHX models I use with the map?
Or am I asking too much?[/QUOTE]
I figured it out.
#1) copy addons/phx/materials and addons/phx/models to your hl2/ep1/ep2 directory
#2) the models have to be prop_physics, so if you want them to be static, you have to disable motion
[quote] you have to disable motion [/quote] also check prevent motion enable on player bump! :buddy:
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