• CS:S model for pointshop is stuck in t-pose
    0 replies, posted
So I tried hexing some models from gamebanana.com to use on my TTT server's pointshop. This was the models I used. [url]http://css.gamebanana.com/skins/29928[/url] I used a hex editor to hex the model and changed the name, the model and the textures work. Except that it's stuck in a t-pose. Here's the playermodels "lua" folders lua file. [lua] --// File Generated By Fox-Warrior's Resources Generator Version 2.06 \\-- if (SERVER) then resource.AddFile( "models/player/ffighter1.mdl" ) resource.AddFile( "materials/models/player/t_phoenix/t_phoenix.vtf" ) resource.AddFile( "materials/models/player/t_phoenix/t_phoenix_normal.vtf" ) resource.AddFile( "materials/models/player/3_phoenix/t_phoenix.vmt" ) resource.AddFile( "materials/models/player/3_phoenix/t_phoenix.vtf" ) resource.AddFile( "materials/models/player/3_phoenix/t_phoenix_normal.vtf" ) resource.AddFile( "materials/models/player/2_phoenix/t_phoenix.vmt" ) resource.AddFile( "materials/models/player/2_phoenix/t_phoenix.vtf" ) resource.AddFile( "materials/models/player/2_phoenix/t_phoenix_normal.vtf" ) resource.AddFile( "materials/models/player/1_phoenix/t_phoenix.vmt" ) resource.AddFile( "materials/models/player/1_phoenix/t_phoenix.vtf" ) resource.AddFile( "materials/models/player/1_phoenix/t_phoenix_normal.vtf" ) end if (SERVER) then player_manager.AddValidModel( "ffighter1", "models/player/ffighter1.mdl" ) AddCSLuaFile( "css_model.lua" ) end list.Set( "PlayerOptionsModel", "ffighter1", "models/player/ffighter1.mdl" ) [/lua] If you need any other files to look at I'll be happy to upload them somewhere for you.
Sorry, you need to Log In to post a reply to this thread.