• Quake Ragdolls
    4 replies, posted
Could somebody create ragdolls out of Quake 1's MDL files? I've looked, and I was disappointed to not find any Quake ragdolls. Thank you. EDIT: Milkshape 3D can import Quake 1 MDL files, but not export. I believe it can export to Half-Life 2 MDL, but I'm not sure. I haven't used it in a while.
[QUOTE=HellishAnarchy;23918064]EDIT: Milkshape 3D can import Quake 1 MDL files, but not export. I believe it can export to Half-Life 2 MDL, but I'm not sure. I haven't used it in a while.[/QUOTE] It exports SMDs which can then be compiled into Source MDLs.
Half-Dead is already working on this.
Weird that i started doing this like yesterday [img]http://filesmelt.com/dl/quakeguy.jpg[/img] [img]http://filesmelt.com/dl/gruntguy.jpg[/img] [img]http://filesmelt.com/dl/ogreguy.jpg[/img] [img]http://filesmelt.com/dl/quake11.jpg[/img]
[QUOTE=H4lf-D3ad;23919714]Weird that i started doing this like yesterday [img]http://filesmelt.com/dl/quakeguy.jpg[/img] [img]http://filesmelt.com/dl/gruntguy.jpg[/img] [img]http://filesmelt.com/dl/ogreguy.jpg[/img] [img]http://filesmelt.com/dl/quake11.jpg[/img][/QUOTE] I thank you for your work, but those look sort of different from the original Quake models. The Quake Guy didn't look as skinny as he did in that picture, and the ogre's legs look too skinny. EDIT: You did say you did them yesterday. I assume you're going to polish them up, correct?
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