Hey guys,
I have a model with four separate skins. I want my spawnlist to show all the skins like it does for TF2 Characters and props, however I don't know how to do this.
I looked in the spawnlist text file for the TF2 characters and I noticed that they don't have the "model" string in front of the location of the MDL file, so I did that with my spawnlist. However, I got missing model errors so I ended up putting the "model" string back in my file just so the prop would show up again in the spawn menu.
Here's a comparison of my spawnlist and the TF2 spawnlist:
[CODE]
"SpawnMenu"
{
"Information"
{
"Version" "1"
"name" "Flynn's Light Cycle"
}
"Entries"
{
"1"
{ "model" "models\flynn_cycle\flynn_cycle.mdl"
}
}
}[/CODE]
[CODE]"SpawnMenu"
{
"Information"
{
"version" "2"
"name" "Team Fortress 2"
}
"Entries"
{
"1" "models/buildables/dispenser_light.mdl"
"2" "models/buildables/sapper_dispenser.mdl"
"3" "models/buildables/sapper_sentry3.mdl"
"4" "models/buildables/sentry1.mdl"
"5" "models/buildables/sentry2.mdl"
"6" "models/buildables/sentry3.mdl"
"7" "models/buildables/sentry3_rockets.mdl"
"8" "models/buildables/teleporter.mdl"
"9" "models/buildables/teleporter_blueprint_enter.mdl"
"10" "models/buildables/teleporter_blueprint_exit.mdl"
"11" "models/effects/bday_gib01.mdl"
"12" "models/effects/bday_gib02.mdl"
"13" "models/effects/bday_gib03.mdl"
"14" "models/effects/bday_gib04.mdl"
"15" "models/effects/miniguncasing.mdl"
"16" "models/flag/briefcase.mdl"
"17" "models/flag/flag.mdl"
"18" "models/items/ammopack_large.mdl"
"19" "models/items/ammopack_medium.mdl"
"20" "models/items/ammopack_small.mdl"
"21" "models/items/medkit_large.mdl"
"22" "models/items/medkit_medium.mdl"
"23" "models/items/medkit_small.mdl"
"24" "models/player/demo.mdl"
"25" "models/player/engineer.mdl"
"26" "models/player/heavy.mdl"
"27" "models/player/medic.mdl"
"28" "models/player/pyro.mdl"
"29" "models/player/scout.mdl"
"30" "models/player/sniper.mdl"
"31" "models/player/soldier.mdl"
"32" "models/player/spy.mdl"
"33" "models/player/gibs/demogib001.mdl"
"34" "models/player/gibs/demogib002.mdl"
"35" "models/player/gibs/demogib003.mdl"
"36" "models/player/gibs/demogib004.mdl"
"37" "models/player/gibs/demogib005.mdl"
"38" "models/player/gibs/demogib006.mdl"
"39" "models/player/gibs/engineergib001.mdl"
"40" "models/player/gibs/engineergib002.mdl"
"41" "models/player/gibs/engineergib003.mdl"
"42" "models/player/gibs/engineergib004.mdl"
"43" "models/player/gibs/engineergib005.mdl"
"44" "models/player/gibs/engineergib006.mdl"
"45" "models/player/gibs/gibs_balloon.mdl"
"46" "models/player/gibs/gibs_bolt.mdl"
"47" "models/player/gibs/gibs_boot.mdl"
"48" "models/player/gibs/gibs_burger.mdl"
"49" "models/player/gibs/gibs_can.mdl"
"50" "models/player/gibs/gibs_clock.mdl"
"51" "models/player/gibs/gibs_duck.mdl"
"52" "models/player/gibs/gibs_fish.mdl"
"53" "models/player/gibs/gibs_gear1.mdl"
"54" "models/player/gibs/gibs_gear2.mdl"
"55" "models/player/gibs/gibs_gear3.mdl"
"56" "models/player/gibs/gibs_gear4.mdl"
"57" "models/player/gibs/gibs_gear5.mdl"
"58" "models/player/gibs/gibs_hubcap.mdl"
"59" "models/player/gibs/gibs_licenseplate.mdl"
"60" "models/player/gibs/gibs_spring1.mdl"
"61" "models/player/gibs/gibs_spring2.mdl"
"62" "models/player/gibs/gibs_teeth.mdl"
"63" "models/player/gibs/gibs_tire.mdl"
"64" "models/player/gibs/heavygib001.mdl"
"65" "models/player/gibs/heavygib002.mdl"
"66" "models/player/gibs/heavygib003.mdl"
"67" "models/player/gibs/heavygib004.mdl"
"68" "models/player/gibs/heavygib005.mdl"
"69" "models/player/gibs/medicgib004.mdl"
"70" "models/player/gibs/medicgib005.mdl"
"71" "models/player/gibs/random_organ.mdl"
"72" "models/player/gibs/scoutgib009.mdl"
"73" "models/player/gibs/snipergib002.mdl"
"74" "models/player/gibs/snipergib004.mdl"
"75" "models/player/gibs/soldiergib007.mdl"
"76" "models/player/gibs/soldiergib008.mdl"
"77" "models/player/gibs/spygib001.mdl"
"78" "models/player/gibs/spygib002.mdl"
"79" "models/player/gibs/spygib003.mdl"
"80" "models/player/gibs/spygib004.mdl"
"81" "models/player/gibs/spygib005.mdl"
"82" "models/player/gibs/spygib006.mdl"
"83" "models/player/gibs/spygib007.mdl"
"84" "models/props_2fort/cow001_reference.mdl"
"85" "models/props_2fort/fire_extinguisher.mdl"
"86" "models/props_2fort/frog.mdl"
"87" "models/props_2fort/hardhat001.mdl"
"88" "models/props_2fort/hose001.mdl"
"89" "models/props_2fort/ladder001.mdl"
"90" "models/props_2fort/lantern001.mdl"
"91" "models/props_2fort/lantern001_off.mdl"
"92" "models/props_2fort/lunchbag.mdl"
"93" "models/props_2fort/metalbucket001.mdl"
"94" "models/props_2fort/milkjug001.mdl"
"95" "models/props_2fort/miningcrate001.mdl"
"96" "models/props_2fort/miningcrate002.mdl"
"97" "models/props_2fort/mop_and_bucket.mdl"
"98" "models/props_2fort/oildrum.mdl"
"99" "models/props_2fort/pick001.mdl"
"100" "models/props_2fort/propane_tank_tall01.mdl"
"101" "models/props_2fort/sink001.mdl"
"102" "models/props_2fort/telephone001.mdl"
"103" "models/props_2fort/thermos.mdl"
"104" "models/props_2fort/trainwheel004.mdl"
"105" "models/props_2fort/wastebasket01.mdl"
"106" "models/props_2fort/waterpump001.mdl"
"107" "models/props_2fort/weathervane001.mdl"
"108" "models/props_farm/oilcan01.mdl"
"109" "models/props_farm/haypile001.mdl"
"110" "models/props_farm/oilcan01b.mdl"
"111" "models/props_farm/oilcan02.mdl"
"112" "models/props_farm/padlock.mdl"
"113" "models/props_farm/wooden_barrel.mdl"
"114" "models/props_farm/welding_machine01.mdl"
"115" "models/props_farm/spool_wire.mdl"
"116" "models/props_farm/shelf_props01.mdl"
"117" "models/props_foliage/deadtree01.mdl"
"118" "models/props_foliage/spikeplant01.mdl"
"119" "models/props_foliage/joshuatree02.mdl"
"120" "models/props_gameplay/cap_point_base.mdl"
"121" "models/props_gameplay/barbell.mdl"
"122" "models/props_gameplay/bottle001.mdl"
"123" "models/props_gameplay/can_crushed001.mdl"
"124" "models/props_gameplay/orange_cone001.mdl"
"125" "models/props_gameplay/pill_bottle01.mdl"
"126" "models/props_gameplay/resupply_locker.mdl"
"127" "models/props_gameplay/haybale.mdl"
"128" "models/props_gameplay/weight_scale.mdl"
"129" "models/props_gameplay/uniform_locker.mdl"
"130" "models/props_gameplay/towel_rack.mdl"
"131" "models/props_gameplay/sign_barricade001a.mdl"
"133" "models/props_hydro/dumptruck.mdl"
"134" "models/props_hydro/road_bumper01.mdl"
"135" "models/props_hydro/wall_map.mdl"
"137" "models/props_mining/billboard001.mdl"
"138" "models/props_mining/billboard002.mdl"
"139" "models/props_mining/generator_valve01.mdl"
"140" "models/props_mining/sign001.mdl"
"141" "models/props_spytech/chair.mdl"
"142" "models/props_spytech/exit_sign01.mdl"
"143" "models/props_spytech/corkboard01.mdl"
"144" "models/props_spytech/fire_bell02.mdl"
"145" "models/props_spytech/suitcase.mdl"
"146" "models/props_spytech/terminal_chair.mdl"
"147" "models/props_trainyard/distillery_barrel001.mdl"
"148" "models/props_vehicles/pickup03.mdl"
"149" "models/props_vehicles/train_engine.mdl"
"150" "models/vgui/UI_class01.mdl"
"151" "models/vgui/UI_team01.mdl"
"152" "models/weapons/shells/shell_cigarrette.mdl"
"153" "models/weapons/shells/shell_minigun.mdl"
"154" "models/weapons/shells/shell_pistol.mdl"
"155" "models/weapons/shells/shell_shotgun.mdl"
"156" "models/weapons/shells/shell_sniperrifle.mdl"
"157" "models/weapons/w_models/w_bat.mdl"
"158" "models/weapons/w_models/w_bonesaw.mdl"
"159" "models/weapons/w_models/w_bottle.mdl"
"160" "models/weapons/w_models/w_bottle_broken.mdl"
"161" "models/weapons/w_models/w_builder.mdl"
"162" "models/weapons/w_models/w_cigarette_case.mdl"
"163" "models/weapons/w_models/w_fireaxe.mdl"
"164" "models/weapons/w_models/w_flamethrower.mdl"
"165" "models/weapons/w_models/w_grenadelauncher.mdl"
"166" "models/weapons/w_models/w_grenade_grenadelauncher.mdl"
"167" "models/weapons/w_models/w_knife.mdl"
"168" "models/weapons/w_models/w_machete.mdl"
"169" "models/weapons/w_models/w_medigun.mdl"
"170" "models/weapons/w_models/w_minigun.mdl"
"171" "models/weapons/w_models/w_nail.mdl"
"172" "models/weapons/w_models/w_pda_engineer.mdl"
"173" "models/weapons/w_models/w_pistol.mdl"
"174" "models/weapons/w_models/w_revolver.mdl"
"175" "models/weapons/w_models/w_rocket.mdl"
"176" "models/weapons/w_models/w_rocketlauncher.mdl"
"177" "models/weapons/w_models/w_sapper.mdl"
"178" "models/weapons/w_models/w_scattergun.mdl"
"179" "models/weapons/w_models/w_shotgun.mdl"
"180" "models/weapons/w_models/w_shovel.mdl"
"181" "models/weapons/w_models/w_smg.mdl"
"182" "models/weapons/w_models/w_sniperrifle.mdl"
"183" "models/weapons/w_models/w_stickybomb.mdl"
"184" "models/weapons/w_models/w_stickybomb_launcher.mdl"
"185" "models/weapons/w_models/w_syringe.mdl"
"186" "models/weapons/w_models/w_syringegun.mdl"
"187" "models/weapons/w_models/w_syringe_proj.mdl"
"188" "models/weapons/w_models/w_toolbox.mdl"
"189" "models/weapons/w_models/w_wrench.mdl"
}
}
[/CODE]
If you guys can help me out, I'll really appreciate it.
Can you successfully change the model's skin with ent_fire?
Turn the game on and look at the spawnlist again, they usually show up the second time the spawnlist is loaded in-game (no idea why).
FINALLY! Got it to work...I think deleting the old spawnlist file in the garrysmod/settings/spawnlist folder helped.
Thanks for you help guys! :D
[QUOTE=MrSinistar;23879406]FINALLY! Got it to work...I think deleting the old spawnlist file in the garrysmod/settings/spawnlist folder helped.
Thanks for you help guys! :D[/QUOTE]
Ah yes, spawnlists in addon folders will only change if you delete the copy in the main folder, they don't update themselves, it has been annoying me for ages that (especialy when you forget to do it and wonder why something isn't showing up ~.~)
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