Before I start, let me reintroduce myself. Those of you who have been here a longer while will know me as "Browsing.", but for those of you who've joined FP more recently... Well, greetings to you.
A while ago, you may recall I started a project for a SAI gunship, but never finished it. As I recently decided to come back to modelling for GMod, I decided to pick up on that concept. Hence the SAI Razorback Gunship.
[B]Latest Changes:[/B]
- Modified the proportions a fair bit.
- Tried to smooth out the blockyness somewhat.
- Stuck on a new texture, UV is still slightly fucked though.
- Lolblue cockpit glass replaced with a shiny lolgrey. (Still working on it)
[B]Bugs/Things To Do[/B]
- Tail and a few other areas are still kinda blocky, will have to do something about those.
- Gunships still have no... Err... Guns. I'm taking suggestions for these by the way, so fire away. (No pun intended)
- Numbering on other side mirrored due to my fail UV Mapping. May or may not be bothered to fix it. Depends on how much time I have.
- Jungle camo looks... off. Going to make a better one later.
- Maybe more camo schemes. Maybe.
Comments and constructive criticism welcome.
[B]Screenshots:[/B]
[B]Latest Screen(s):[/B]
[IMG]http://i587.photobucket.com/albums/ss314/SeraphRemonde/razorback04.jpg[/IMG]
[B]Old Screens:[/B]
[IMG]http://i587.photobucket.com/albums/ss314/SeraphRemonde/Razorback01.jpg[/IMG]
[IMG]http://i587.photobucket.com/albums/ss314/SeraphRemonde/razorback02.jpg[/IMG]
[IMG]http://i587.photobucket.com/albums/ss314/SeraphRemonde/razorback03.jpg[/IMG]
Wow it looks great
Nice.
For a second i thought it was gonna be something related to the Razorback item in TF2...Silly me...
The textures really need work. And it looks rather... boxy?
[QUOTE=PLing;16962874]The textures really need work. And it looks rather... boxy?[/QUOTE]
Yeah, I heard that... I've never been terribly good at textures, although I will try to improve them as I go. As I mentioned in the Bugs/Things To Do section, yes, it's still rather boxy because when I was still doing the original SAI Gunship, my modelling was still fairly fail >.> I'll be smoothing things out as I go, so hopefully it becomes... Less blocky in future updates.
Thanks for the C&C guys, I'll keep this in mind when I work on the update.
Edit:
Actually, PLing, could you point out exactly where I could touch up on the textures? I really would appreciate some guidance on the matter. Thanks.
They look really good. I've never heard of this before.
Damn, they look fine.
Alright, update. Check the first post for a list of things that were changed.
As usual, comments and constructive criticism is appreciated. Suggestions for armaments and ways to improve the (admittedly somewhat fail) texture will be of particular helpfulness to me.
Thanks for your attention.
I really like it^^....and i got a little of "consructive criticism". I just think you should make a little "smoother bottom on the forehead?
Like mixing sharp and round shapes... i think that'd look great!
I'm sorry, I'm not quite sure what you mean by the "forehead"... could you elaborate please?
You should change the cockpit.
[img]http://img44.imageshack.us/img44/7130/98053926.jpg[/img]
[I]Something[/I] like this would be better in my opinion.
[QUOTE=AlexVestin;16980050]You should change the cockpit.
[img]http://img44.imageshack.us/img44/7130/98053926.jpg[/img]
[I]Something[/I] like this would be better in my opinion.[/QUOTE]
Regrettably, due to the extent that I screwed up the mesh when I first made it, that's a little out of my reach at the moment. I will probably be remaking that area after I get some more of the current issues down though, so stay tuned.
In the meanwhile, just to make sure I could still compile a model worth a crap (and make translucent speech bubbles):
[url]http://i587.photobucket.com/albums/ss314/SeraphRemonde/goddammitdoc.jpg[/url]
I had to link it, because I forgot to resize it smaller to a more friendly resolution. Sorry about that.
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