• My map isn't compiling...
    8 replies, posted
I'm making a gunstore for a map of mine and when I compile, it won't make the .bsp. Does anyone know whats wrong? [quote] ** Executing... ** Command: "c:\program files\steam\steamapps\jmreedy916\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\jmreedy916\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1" Valve Software - vbsp.exe (Dec 11 2006) 4 threads materialPath: c:\program files\steam\steamapps\jmreedy916\counter-strike source\cstrike\materials Loading C:\Program Files\Steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1.vmf Brush 3289: no visible sides on brush Brush 3289: no visible sides on brush Brush 3289: no visible sides on brush Brush 3291: FloatPlane: bad normal Side 0 Texture: WOOD/WOODWALL009A ** Executing... ** Command: "c:\program files\steam\steamapps\jmreedy916\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\program files\steam\steamapps\jmreedy916\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1" Valve Software - vvis.exe (Nov 8 2007) 4 threads reading c:\program files\steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1.bsp Error opening c:\program files\steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1.bsp ** Executing... ** Command: "c:\program files\steam\steamapps\jmreedy916\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -both -game "c:\program files\steam\steamapps\jmreedy916\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1" Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 4 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading c:\program files\steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1.bsp Error opening c:\program files\steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1.bsp ** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Steam\steamapps\jmreedy916\sourcesdk_content\cstrike\mapsrc\rp_mistylane_gunstore_v1.bsp" "c:\program files\steam\steamapps\jmreedy916\counter-strike source\cstrike\maps\rp_mistylane_gunstore_v1.bsp" The command failed. Windows reported the error: "The system cannot find the file specified." [/quote]
Brush 3289: no visible sides on brush Brush 3289: no visible sides on brush Brush 3289: no visible sides on brush Brush 3291: FloatPlane: bad normal
[QUOTE=Yobdren;16023345]Brush 3289: no visible sides on brush Brush 3289: no visible sides on brush Brush 3289: no visible sides on brush Brush 3291: FloatPlane: bad normal[/QUOTE] What do I need to do with them? I'm kind of new at the mapping stuff.
Find the brushes and remove them.
[QUOTE=Yobdren;16023460]Find the brushes and remove them.[/QUOTE] I tried and it won't goto the brush number.
Hit Alt P, and see if it can fix them...
[QUOTE=Lord Ned;16023598]Hit Alt P, and see if it can fix them...[/QUOTE] That did it...thanks! [editline]06:08PM[/editline] Ugh it's having one more error. It finishes compiling, I put the map into my gmod maps folder and when I load the map: [quote]Host_EndGame: Map coordinate extents are too large!! Check for errors![/quote] Any more help please? It's just a simple small building.
Something is on the edge or beyond Hammer's grid boundary. If nothing appears that way in Hammer, copy everything into a new map and try again.
[QUOTE=Terrenteller;16024270]Something is on the edge or beyond Hammer's grid boundary. If nothing appears that way in Hammer, copy everything into a new map and try again.[/QUOTE] Hah, funny thing is that after I clicked "Copy" it crashed. Then I loaded the map again and 1 solid was missing. After that the map works fine and the missing solid didn't affect my map at all o.O Thanks again :)
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