Relatively small zombie request ( pose parameters )
1 replies, posted
This seems like a relatively small request from my point of view, but here goes:
I'd like someone to modify the default zombies ( classic, fast, poison, and zombine ) to have pose parameters for head_yaw and head_pitch so that I can actually make the models look at something in a way somewhat obvious to the players.
Zombine would affect the positioning of the headcrab, given it doesn't have a head, but the other models would adjust the head itself.
For reference, you can look at the matching parameters on breen's model to see what I mean, except with +/- 90 for the limits if possible.
Still need animations, bones, attachments , etc. preserved, though.
Thank you in advance to anyone who does this.
try copying breen's .phy if that has a better collision model and rename it the same as the zombie model you want done.
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