• What's wrong with eyes?
    9 replies, posted
Compiling an eye posing for model but do something wrong. Here's my QC: [url]http://pastebin.com/9rus1Emz[/url] eyes not working in mdlviewer when Y is -0.5 P.S. -0.5 is a default coordinate [URL=http://www.radikal.ru][IMG]http://s43.radikal.ru/i101/1407/a7/aac2863dfd74.jpg[/IMG][/URL] But working when it's -4.5 [URL=http://www.radikal.ru][IMG]http://s018.radikal.ru/i511/1407/71/2f0665a89d1e.jpg[/IMG][/URL] That's how it looks in gmod in all tries - eyes always looking up: [URL=http://www.radikal.ru][IMG]http://i056.radikal.ru/1407/80/c507d6b67cba.jpg[/IMG][/URL] [URL=http://www.radikal.ru][IMG]http://i056.radikal.ru/1407/f2/f3dec1069ca1.jpg[/IMG][/URL] [URL=http://www.radikal.ru][IMG]http://s020.radikal.ru/i719/1407/81/4a98eac8c4ef.jpg[/IMG][/URL] [URL=http://www.radikal.ru][IMG]http://i031.radikal.ru/1407/3a/38de86d863fe.jpg[/IMG][/URL]
-5 is a pretty large value tbh. Regardless, you're missing all the mouth, eyes and forward attachments.
[QUOTE=wraithcat;45318799]-5 is a pretty large value tbh. Regardless, you're missing all the mouth, eyes and forward attachments.[/QUOTE] added attachments. Now I have one point looking problem. No idea why.
[QUOTE=vlsn;45438840]added attachments. Now I have one point looking problem. No idea why.[/QUOTE] iirc you add blank flex to fix that.
[QUOTE=Just a guy;45438944]iirc you add blank flex to fix that.[/QUOTE] for some reason it does not works.
Show us your qc
[QUOTE=wraithcat;45445798]Show us your qc[/QUOTE] [url]http://pastebin.com/pw3dPxhX[/url]
Still missing the forward attachment and if that still doesn't help - add the blank attachment
[QUOTE=wraithcat;45446358]Still missing the forward attachment and if that still doesn't help - add the blank attachment[/QUOTE] Ok I'm totally noob now. How should it looks like and how to add blank attachment? I need to add the "forward" bone coordinates in qc like $attachment "forward" "ValveBiped.forward" 0.00 0.00 0.00 absolute ?
Only one guy noticed that I have no [ mouth 0 "mouth" "ValveBiped.Bip01_Head1" 0 1 0 // mouth illumination ] in QC So ragdoll problem was fixed with that. But here's one problem left to fix - player model still have this bug with eyes. [URL=http://www.radikal.ru][IMG]http://s018.radikal.ru/i506/1408/d0/d6d828c2e13d.jpg[/IMG][/URL]
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