• anyway to convert gmod models to work in 3ds max?
    4 replies, posted
Is there anyway to convert gmod models to put it into 3ds max? Like to somehow decompile it to SMD? EDIT: Nevermind i find out a way :D
how did u do that?
You need to download source SDK from steam then download [url]http://www.chaosincarnate.net/cannonfodder/cftools.htm[/url] and put the decompiler into: C:\Program Files\Steam\steamapps\USERNAME\sourcesdk\bin\ep1\bin then launch the decompiler and your ready :)
Oh oh oh can u convert a model into gmod model and make it playermodel? :D PLEASEEEEE
Dont revive old threads please
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