Hey, I was wondering, if you add ligting, does it take away the fullbright look to everything? I really want it too. Also, is there a way to make something dark? Thanks.
Put one single light ANYWHERE in the map and fullbright will turn off, and anyplace the light doesn't cover will be dark.
[QUOTE=GayPancake;16060111]Put one single light ANYWHERE in the map and fullbright will turn off, and anyplace the light doesn't cover will be dark.[/QUOTE]
Thanks, a lot.
Couldn't you have just tried it to see?
If you want the entire level to have no light, just make a light_environment with no skybox texture anywhere in the level.
Put a Light_Environment into the map, this will light the entire map adequately instead of lighting just a small area, like a Light Entity would.
[QUOTE=Lukus-NAESA(R);16073454]Put a Light_Environment into the map, this will light the entire map adequately instead of lighting just a small area, like a Light Entity would.[/QUOTE]
... Assuming you have a skybox, or the entire map isn't indoors, or you set it up correctly.
The real question is why you think Fullbright is good.
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