• New some advice and little help
    0 replies, posted
Ok so i have got a skyrim skeleton model in "3DS MAX" I have got the mesh,texture,shades, and the SMD inport and export for 3ds max. So i applyed the texture to the model and it looks great! But I don't know how to complie it and rig it so that i can use it for a deathrun model. If someone could shed some light on how to rig it and compile it,would mean alot. also in my next youtube video ill will say your steam username or youtube channel, or something for you like your server [url]www.youtub.com/gamechem[/url] This is MY real channel not a random one THANKS
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