• Bone Hierarchy sillyness
    3 replies, posted
The model I currently am working on has this bone structure: 0 "ValveBiped.Bip01" -1 1 "ValveBiped.Bip01_Pelvis" 0 2 "ValveBiped.Bip01_Spine" 1 3 "ValveBiped.Bip01_Spine1" 2 4 "ValveBiped.Bip01_Spine2" 3 5 "ValveBiped.Bip01_Neck" 4 6 "ValveBiped.Bip01_Head" 5 A model decompiled from valve has this bone structure: 0 "ValveBiped.Bip01_Pelvis" -1 1 "ValveBiped.Bip01_Spine" 0 2 "ValveBiped.Bip01_Spine1" 1 3 "ValveBiped.Bip01_Spine2" 2 4 "ValveBiped.Bip01_Spine4" 3 5 "ValveBiped.Bip01_Neck1" 4 6 "ValveBiped.Bip01_Head1" 5 Is there any way I can delete the Bip01 bone from the first structure without deleting the entire structure?
In Milkshape you'd go in Tools -> Joint Tool, then tick "unlink joint from the skeleton" press ok and then delete it. I don't know how you would do it in other modelling programs however.
Thanks a ton man, that helped me out a lot :]
[QUOTE=hedhunta95;24399103]Thanks a ton man, that helped me out a lot :][/QUOTE] np :)
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