Could someone rechange few hats?
I mean from model-effect to model-prop.
Because I hate annoying calibrating these hats:
- [H] Hotrod [Engineer]
- [H] Safe'n'sound [Engineer]
- [H] Troublemaker's Tossle Cap [Scout]
- [H] Triboniophorus Tyrannus [Pyro]
- [H] Hustler's Hallmark [Demoman]
- [H] Heavy Duty Rag [Heavy]
- [H] Hound Dog [Heavy]
- [H] Magistrate's Mullet [Spy]
- [M] Physician's Procedure Mask [Medic]
you know, I think I might try this when I get home from work
I have a few decompiled already
There is this: [url]http://www.garrysmod.org/downloads/?a=view&id=95528[/url]
I have problem with TF2 Hat Prop Pack. It's not working for me.
[QUOTE=coverop;24361770]I have problem with TF2 Hat Prop Pack. It's not working for me.[/QUOTE]
Ah well, in that pack they've been made entities with likely the headcrab NPC collision box, so that'll be the problem with those, as they don't have an actual collision model.
Edit: Does mean you could use that for any hat model though without having to edit them.
*bump*
Can someone edit 'em and save it as PROP not EFFECT?
Please, I need it.
Ok so I got all the hats into props but the skin groups aren't working correctly
I have to try fixing them
[b]Edit[/b]
I'll upload them to .org when I get home, Gmod is really fucked at my dad's and I can't get any screen shots
[url]http://filesmelt.com/dl/TF2_hats_fixed.zip[/url]
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