i tryed to use gm_mount but it wouldnt work for me so i tried to move models from nightmarehouse2 models into gmod my hand heres what i did
1. made copys of models and materials folders
2. went into gmod model folder
3. made new folder called: NH2
4. moved contents from copyed folder into NH2 folder
5. went to materials folder
6. made new folder called: NH2
7. took contents from copied folder moved into NH2 (one in materials)
8. started gmod
9. loaded gm_construct
10. opened browse folder found NH2
11. clicked small plus sign
12. clicked on a model
13. model spawned but it was invisable
14. started to play around with spacebuild stuff
15. closed gmod
16. open firefox
17. made this thread
what did i do rong with the files or did i?
any help is much appreciated
Use gm_mount2 its much better (and I know it works):
[url]http://www.facepunch.com/showthread.php?t=896910[/url]
Also i'm not sure why your asking in this section, but oh well :P
[QUOTE=Silver Spirit;24419888]Use gm_mount2 its much better (and I know it works):
[url]http://www.facepunch.com/showthread.php?t=896910[/url]
Also i'm not sure why your asking in this section, but oh well :P[/QUOTE]
i tryed gm_mount2 thats the one that dount work
[QUOTE=thenecronlord;24419924]i tryed gm_mount2 thats the one that dount work[/QUOTE]
Did you look in the extensions tab (on the front screen) and tick the mods you want mounted, then restarted the game, before going into a level and seeing if the stuff is there in the browse tab?
[QUOTE=Silver Spirit;24420041]Did you look in the extensions tab (on the front screen) and tick the mods you want mounted, then restarted the game, before going into a level and seeing if the stuff is there in the browse tab?[/QUOTE]
yeah all i saw was the basic game extensions that i have had since i got gmod
[QUOTE=thenecronlord;24420062]yeah all i saw was the basic game extensions that i have had since i got gmod[/QUOTE]
humm, odd, you should probberly say something about that in the thread for it, as that is quite bizzare.
Anyway its most likely the model you spawned is using a shader that is only in that mod (so will be invisible in GMod), try spawning a few more and see if they are the same, then if they are find the VMT files for one of the models you tested and post the contents of them here in [noparse][code][/code][/noparse] tags, so we can see if this is the case ^^
[QUOTE=Silver Spirit;24420150]humm, odd, you should probberly say something about that in the thread for it, as that is quite bizzare.
Anyway its most likely the model you spawned is using a shader that is only in that mod (so will be invisible in GMod), try spawning a few more and see if they are the same, then if they are find the VMT files for one of the models you tested and post the contents of them here in [noparse][code][/code][/noparse] tags, so we can see if this is the case ^^[/QUOTE]
i did say somthing in the gm_mount2 thred no one replyed
and i did try to spawn someore models and a couple of ragdolls and all of them invisible
heres the vmt for a model i tried to spwan
[code]"VertexlitGeneric"
{
"$basetexture" "models/atlantis/medical/patient_trolley"
"$model" 1
"$envmap" "env_cubemap"
"$basealphaenvmapmask" 1
}
[/code]
ok, i'm stumped, as that is the correct (normal) shader for models so that can't be the problem @.@
[QUOTE=Silver Spirit;24420552]ok, i'm stumped, as that is the correct (normal) shader for models so that can't be the problem @.@[/QUOTE]
maybe it's where i have the folder placed?
just make an addon
in addons create a new folder called Nh2.
copy both the materials and models folder to it.
Create an info txt and put it in. (use an existing one as reference)
Just so you know, I've had issues like that. Make sure you try copying the whole folder STRUCTURE of the addons.
for example
sourcemods/NH2/models/emily/Imadethisfolderup.mdl
would still need to be in garrysmod/models/emily/Imadethisfolderup.mdl, not just models/Imadethisfolderup.mdl.
To see what material a model uses, just open the mdl up in notepad.
NH2/models/nh2core/core_board1.mdl
[img]http://i36.tinypic.com/2zgf880.png[/img]
Wood_lowdensity static_prop default @idle idle walkway corepieces_boards models\nh2core\
The material for this model is in NH2/materials/models/nh2core/corepieces_boards.vmt/vtf.
[QUOTE=Bletotum;24421752]Make sure you try copying the whole folder STRUCTURE of the addons.[/QUOTE]
AH, thats it, i've re-read what the OP did over and over and it's finally clicked, making an addon should solve your issue as I think what you've been doing is this:
garrysmod/models/NH2/models (game models in here)
garrysmod/materials/NH2/materials (game materials in here)
when it should be either:
garrysmod/models (game models in here)
garrysmod/materials (game materials in here)
or:
garrysmod/addons/NH2/models (game models in here)
garrysmod/addons/NH2/materials (game materials in here)
If you have any idea what i'm trying to say it should help in the matter ^^
[QUOTE=wraithcat;24420953]just make an addon
in addons create a new folder called Nh2.
copy both the materials and models folder to it.
Create an info txt and put it in. (use an existing one as reference)[/QUOTE]
this worked thank you
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