The Horizon project is looking for an artist to create textures for the gamemode's models. I've textured several of the models myself, but as you can see in the screenshot they could do with textures from a more experienced-and frankly more talented-hand. The models will mainly be of life support equipment, such as air compressors, solar panels- as seen below. The models are in the .max format and ready to go. I'll be setting up a dropbox account for the project to make the transfer of files easier.
You will be compensated for your work; details can be discussed in a PM. If interested, drop me a line here on FP or on the Horizon facebook page: [url]www.facebook.com/horizongamemode[/url]
[img_thumb]http://i.imgur.com/wsw9K.jpg[/img_thumb]
You'll need a bit more than a good texture artist to get those models to look nice. At a glance, they look rather primitive and I'd imagine they're not intuitively uvmapped.
You mind posting the uvmap/wireframe of that engine? I'll speak more to the talent of the modeler then anything.
If the UV mapping is an issue I have the pre-UV mapped models. I'll make one available to download shortly.
Correction from the original post- the models are .max, not .3ds
[QUOTE=Bynari;35206505]If the UV mapping is an issue I have the pre-UV mapped models. I'll make one available to download shortly.
Correction from the original post- the models are .max, not .3ds[/QUOTE]
Well I'd hope they are, as that's a modeler side job. I just want to see what the uvmaps look like.
Wow something not only from the past year but from the past week :o
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