• Call Of Duty: Ghosts Devastation DLC "PREDATOR"
    15 replies, posted
Hi I tried several Tools (I could only get some "corrupted textures" and my computer lacks a direct x 11 card so I can't even run the dammed game so I could extract it using Lime... I tried using the cra0kalo's CoD G Tool set and while I extracted the "imagefile65.pak" which stores the textures (corrupted but most pred files are there fine) I can't open the .ff files where the models are stored (If I read correctly .ff files have the models right?) aparently the main game .ff I can get a zone file but from .ff's from dlc gives erros and crash the game so please can some one get me the model, even If it is the static Mesh... I need it for a school animatic I'm making in lightwave (and I also need some of the geometry to finish parts of the preds costume) [IMG]http://img1.wikia.nocookie.net/__cb20140509143617/callofduty/images/5/5e/Predator_model_CoDG.png[/IMG] UPDAZOR!!! RAW MESH AVAILABLE NOW!! [IMG]https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10710495_872358189475568_3911756190247891940_o.jpg[/IMG] just color files since look at the freaking file size!! Predator normal model (46MB) [url]http://www.mediafire.com/download/3w1cqy06z32a0kp/Predator.rar[/url] predator with more detailed 1st person hands (73MB) [url]http://www.mediafire.com/download/v1r2p7g1r32rjw6/Predator_extra_detail.rar[/url] all the dammed textures in case you want bumps and specular maps... (200MB) [url]http://www.mediafire.com/download/0mabc8ua8ekiq99/RIPPED_PRED_clean_up.rar[/url] MAYA FILES (updated) [url]https://www.mediafire.com/?v9dz93pegvdbbeg[/url] there you have it let the porting begin... or something... as always thanks to "tom" for his ripping tool, To Lilrobot for his advice and COD developers... they made a better job than the guys at SEGA... THANKS!
OK now I have a DX11 card and I can get some stuff via Lime64, now since I royally suck at this game (COD has never been on my tastes) I got the game on a steam sale... all I need is for someone to help me... all they have to do is kill me several times in a private match until the predator event is triggered and I can rip the OBJ/Maya files... please is somebody interested, as soon as I get the files I'll post the raw files... thanks if interested steam account is... frankaster or frankaster_1138 im not sure... I have no idea what I'm doing
[QUOTE=frankaster;46603449]OK now I have a DX11 card and I can get some stuff via Lime64, now since I royally suck at this game (COD has never been on my tastes) I got the game on a steam sale... all I need is for someone to help me... all they have to do is kill me several times in a private match until the predator event is triggered and I can rip the OBJ/Maya files... please is somebody interested, as soon as I get the files I'll post the raw files... thanks if interested steam account is... frankaster or frankaster_1138 im not sure... I have no idea what I'm doing[/QUOTE] just start the map "Ruins" in a private lobby, it loads the model when you start the map.
I tried that but the model is nowhere to be found... so should I let the game(unlimited) to last longer in order to Lime64 scans the whole thing or is something Im missin on the config file?
[QUOTE=frankaster;46604436]I tried that but the model is nowhere to be found... so should I let the game(unlimited) to last longer in order to Lime64 scans the whole thing or is something Im missin on the config file?[/QUOTE] i'm sure if you just set your filter to "predator" it will find it.
look 1st post....
I can give it a go... I got Michael Myers out, so this shouldn't be too much trouble...
also added maya src rips... I don't have maya but apparently they have bones and weights
[QUOTE=venkman;46611524]I can give it a go... I got Michael Myers out, so this shouldn't be too much trouble...[/QUOTE] Any chance you could share that? That's be awesome.
[QUOTE=frankaster;46612508]also added maya src rips... I don't have maya but apparently they have bones and weights[/QUOTE] You didn't include the .mel files which had the weights info [QUOTE=dragbody;46612697]Any chance you could share that? That's be awesome.[/QUOTE] Somebody ported him to xnalara right here [url]http://xnalara.org/viewtopic.php?f=15&t=1085&start=40#p68760[/url]
Is there any difference between this model and the plenty of Predators that have been ported already?
[QUOTE=artworkplay;46614497]You didn't include the .mel files which had the weights info Somebody ported him to xnalara right here [url]http://xnalara.org/viewtopic.php?f=15&t=1085&start=40#p68760[/url][/QUOTE] You beat me to it. That was me. I can still share the raw files though if that makes life easier... Pwr converted it to XNALARA for me.
[QUOTE=Luxuria;46618285]Is there any difference between this model and the plenty of Predators that have been ported already?[/QUOTE] Its the higgest quality -game ready version of the 1st movie's creature... shame it lacks a face. UPDATED source files, let me know if they're fine now... [url]http://www.mediafire.com/download/6ade1geuewj6slb/Predator_MAYA_src.rar[/url]
Are the normals fixed?
[QUOTE=frankaster;46624425]Its the higgest quality -game ready version of the 1st movie's creature... shame it lacks a face. UPDATED source files, let me know if they're fine now... [url]http://www.mediafire.com/download/6ade1geuewj6slb/Predator_MAYA_src.rar[/url][/QUOTE] I checked. The .mel files aren't in there.
ok sorry re-uploaded old folder, this is the actual one with mel files [url]https://www.mediafire.com/?v9dz93pegvdbbeg[/url]
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