Hello, now this is a form of newbie question as this is my first attempt porting a character model.
I'm trying to port one of newer PayDay 2 characters John Wick but I don't know how to texture it properly without it looking deformed.
(May I just add that I have tried placing the textures with the same name as the models onto them)
[IMG]http://i.imgur.com/bGUWbLT.png[/IMG]
Any help is appreciated.
I dont want to invade ur post but i also have texturing problem and i dont want to create another ''help with textures post''
When i use a texture, that texture is used for all the model, so i cant select in wich parts i want to use it. Im using blender.
To the psot creator: Use .tga files, they have worked the best for me
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