• Anyone have the TF2 On Fire/Flaming Skins ?
    10 replies, posted
Hey, I was wondering if anyone has/knows where/Can find the flaming TF2 skins for when the pyro sets you on fire ? I would really appreciate it :D
[QUOTE=Oshikaru22;34842033]Hey, I was wondering if anyone has/knows where/Can find the flaming TF2 skins for when the pyro sets you on fire ? I would really appreciate it :D[/QUOTE] Your skin doesn't change when you are on fire.
Use the console command "tf_matprox_BurnLevel 1"
[QUOTE=Gaisle;34842771]Your skin doesn't change when you are on fire.[/QUOTE] [url]http://wiki.teamfortress.com/wiki/File:Fire.png[/url] Yes, you do. [editline]24th February 2012[/editline] [QUOTE=BenjaminTennison;34847252]Use the console command "tf_matprox_BurnLevel 1"[/QUOTE] For Garry's Mod ?
I'd guess it's an effect, not a skin.
[QUOTE=Exorade;34849061]I'd guess it's an effect, not a skin.[/QUOTE] So I guess the answer is It's not available ?
It [I]is[/I] available, it's just that it's a proxy that works as an overlay. It triggers when its flag is met, so if its flag was DamageTypeIsFire it makes the fire overlay appear when ConceptDamageTypeIsFire is met (Fire damage from Pyro's Flamethrowers or Flaregun/Sniper with ignited arrow) Sometimes, I wish there was a Proxy STool that could be used instead of console commands like this.
[QUOTE=BenjaminTennison;34851284]It [I]is[/I] available, it's just that it's a proxy that works as an overlay. It triggers when its flag is met, so if its flag was DamageTypeIsFire it makes the fire overlay appear when ConceptDamageTypeIsFire is met (Fire damage from Pyro's Flamethrowers or Flaregun/Sniper with ignited arrow) Sometimes, I wish there was a Proxy STool that could be used instead of console commands like this.[/QUOTE] So, I'm still gonna ask, Can we or can we not use them in GMOD ?
Have you tried writing in the console what the nice gentleman said?
[QUOTE=Exorade;34852449]Have you tried writing in the console what the nice gentleman said?[/QUOTE] Not yet...
[QUOTE=BenjaminTennison;34847252]Use the console command "tf_matprox_BurnLevel 1"[/QUOTE] Thank you kind sir, this worked, case closed. Thank you everyone else who took the time to respond, I love you all :D No homo.
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