[release][img]http://filesmelt.com/downloader/tagz1.jpg[/img]
[B]Description:[/B] A Combine skin that just got shat on and then jumped into a toilet.
[B]Requirements:[/B] None.
[B]Filesmelt Download:[/B] [url]http://filesmelt.com/downloader/New_Combine_Soldier1.zip[/url]
[B]Filefront Download:[/B] [url]http://www.filefront.com/14719957/New%20Combine%20Soldier.zip[/url]
[/release]
A fucking shitty reskin that looks raped in every possible way. Credits to J.Barnes for helping with the eyes and other self-illuminating stuff.
Un-edited pic:
[img]http://filesmelt.com/downloader/d1_trainstation_020012_2.jpg[/img]
[B]List of changes I made:[/B]
-Coloured the Overwatch logo to blue.
-Edited the eyes.
-Added the Combine insignia to the chest armor and Overwatch skull logo to the back.
-Re-coloured the armor. Same colours, different style.
-Added shittyness. Yes. Shittyness. As you can see from the comments.
-Added bumpmaps.
-Added white stripes to the trousers.
-Doubled the amount of "filter holes" in the mask.
-Made the upper part of the mask darker.
Download or be assimilated.
Looks like they just crawled out of a toilet.
Like i said it looks like you went mad with a gunge brush and the grey color.
[QUOTE=GordoFremen;17825049]Looks like they just crawled out of a toilet.[/QUOTE]
Constructive criticism please :frown:
But please mods, change the title.
I think they look nice :D
Dled :D
Helmet looks nice imo. Kind of rusty looking from the body.
[QUOTE=Nexus_Elite;17825242]Helmet looks nice imo. Kind of rusty looking from the body.[/QUOTE]
It's always nice to recieve positive comments from skilled guys.
Thank you :tiphat:
Really doesn't look bad. I'm willing to get any combine skin released(unless it's REALLY bad), need more variety of skins for elites and soldiers.
It's pretty good.
Look's like they're wearing Snake Skin vests.
Got my DL.
[QUOTE=DocStalenin;17827812]It's pretty good.
Look's like they're wearing Snake Skin vests.
Got my DL.[/QUOTE]
That's definitely not what I was trying to make it look like, so I think it failed.
i think you have some self-esteem issues :c
[QUOTE=T_T crai2;17828772]i think you have some self-esteem issues :c[/QUOTE]
Well, if people say it's bad all the way from the first comment, why should I start arguing about it or anything? It's bad, and I see it now. I thought it was good when it was still in the making, but it's bad.
About self-esteem, I generally don't have any. I lost it about four years ago.
I can't see why you should release something like this even if you yourself think it's shit
[QUOTE=Joazzz;17828728]That's definitely not what I was trying to make it look like, so I think it failed.[/QUOTE]
what was it [i]supposed[/i] to look like?
Overall I think it shows a good effort. Some things you might want to think about next time around though,
-The sharpen tool can either make or break a skin sometimes. It looks like you went a bit too far with it. Personally whenever I skin I use Unsharp Mask with a value of around 15-25. It'll bring out the details a bit more without going to the extreme.
-The logo is a nice touch, but it stretches out too far. Centering it a little more around the breast and making it smaller will do.
-Eyes look good. They stand out and I like the color.
-I have to agree with the others who posted. You did go a bit far with your grunge brushes. My advice is to look at real world references. Use smaller brush sizes and play around with it's opacity/fill and whatnot.
-[url=http://www.tutorialized.com/]Tutorialized[/url] and [url=http://cgtextures.com/]CGtextures[/url] are good places to start for beginners, and a nice resource for more seasoned skinners.
-Filesize was HUGE. Whenever you save a skin, save it as either DXT1 or DXT5. It'll decrease filesize and still maintain it's detail. DXT1 is the lowest saving usually at around 2-2.66MB, while DXT5 saves at around 5-5.66MB. I've heard that the texture quality can change depending on the format saved, but only slightly. This is just through my experience though. So you might want to experiment with this one a little.
-Never get discouraged. EVERYONE'S first skin or two is bound to be sub par have problems (ie. suck). When I first started skinning I got all sorts of shit. But over time I kept at it, read tutorials, refined my style etc. Skinning is a never ending learning process. And like many things in life, it requires practice, practice, practice.
Also I went ahead and hexed it for you. And fixed the aformentioned filesize on the textures. Keep it up Joazz. :)
[url=http://www.garrysmod.org/downloads/?a=view&id=81136][img]http://www.garrysmod.org/img/?t=dll&id=81136[/img][/url]
[QUOTE=J.Barnes;17829909]Overall I think it shows a good effort. Some things you might want to think about next time around though,
-The sharpen tool can either make or break a skin sometimes. It looks like you went a bit too far with it. Personally whenever I skin I use Unsharp Mask with a value of around 15-25. It'll bring out the details a bit more without going to the extreme.
-The logo is a nice touch, but it stretches out too far. Centering it a little more around the breast and making it smaller will do.
-Eyes look good. They stand out and I like the color.
-I have to agree with the others who posted. You did go a bit far with your grunge brushes. My advice is to look at real world references. Use smaller brush sizes and play around with it's opacity/fill and whatnot.
-[url=http://www.tutorialized.com/]Tutorialized[/url] and [url=http://cgtextures.com/]CGtextures[/url] are good places to start for beginners, and a nice resource for more seasoned skinners.
-Filesize was HUGE. Whenever you save a skin, save it as either DXT1 or DXT5. It'll decrease filesize and still maintain it's detail. DXT1 is the lowest saving usually at around 2-2.66MB, while DXT5 saves at around 5-5.66MB. I've heard that the texture quality can change depending on the format saved, but only slightly. This is just through my experience though. So you might want to experiment with this one a little.
-Never get discouraged. EVERYONE'S first skin or two is bound to be sub par have problems (ie. suck). When I first started skinning I got all sorts of shit. But over time I kept at it, read tutorials, refined my style etc. Skinning is a never ending learning process. And like many things in life, it requires practice, practice, practice.
Also I went ahead and hexed it for you. And fixed the aformentioned filesize on the textures. Keep it up Joazz. :)
[url=http://www.garrysmod.org/downloads/?a=view&id=81136][img]http://www.garrysmod.org/img/?t=dll&id=81136[/img][/url][/QUOTE]
Maybe the most useful reply I've ever got. Seriously. Thanks.
Oh and by the way, I made a new reskin because this failed, but although I did the alpha channel trick right and all, the skin is fullbright. What's wrong?
[QUOTE=Jaanus;17829267]I can't see why you should release something like this even if you yourself think it's shit[/QUOTE]
I didn't realize it was so bad before I released it :frown:
It looks alright, but I personally don't like it very much. Not enough to download it.
I like the eyes, and I think that's about it. I prefer the combine skins I have right now over this, sorry.
[QUOTE=Jaanus;17829267]I can't see why you should release something like this even if you yourself think it's shit[/QUOTE]
Well better then to have an ego problem from criticism like someone we know. D:
[QUOTE=Joazzz;17825266]It's always nice to recieve positive comments from skilled guys.
Thank you :tiphat:[/QUOTE]
I'm skill? D:
Look ancient, he's gonna fall apart any second.
[QUOTE=Romka;17834724]Look ancient[/QUOTE]
And thats why I like it
It looks good. A little busy as far as the texture itself goes, but I like it. You got my download!
Wow, that looks really nice! I plan on using that as an EP2 replacement.
taekohentai?
[QUOTE=Romka;17834724]Look ancient, he's gonna fall apart any second.[/QUOTE]
Hmmmm. You just gave me an idea...
[QUOTE=professional;17839335]taekohenti?[/QUOTE]
What? Who's that?
[QUOTE=Joazzz;17841033]
What? Who's that?[/QUOTE]
Back a year or two ago, Taekohentai was a horrible skinner and model hacker that the FP community waged war on. His releases pretty much consisted of either depraved poorly done nude hacks, or skins that had been filter raped to crap and sharpened the hell out of. This looked very similar to how he did his skins, hence my comment.
[QUOTE=professional;17841473]Back a year or two ago, Taekohentai was a horrible skinner and model hacker that the FP community waged war on. His releases pretty much consisted of either depraved poorly done nude hacks, or skins that had been filter raped to crap and sharpened the hell out of. This looked very similar to how he did his skins, hence my comment.[/QUOTE]
Oh. Well, I usually don't use sharpen so much. This was an exception (and a mistake too, I see).
Thanks for the info.
Is that guy banned by the way?
The skin... not that great...
I know you expect positive feedback, but I'm not a very sincere person...
All I can say is, work on it... Make the community go
"GASP, HE'S CAPABLE OF SUCH EPICNESS?"
Do this, and I will follow you till death...
[QUOTE=Mekova;17926386]Make the community go
"GASP, HE'S CAPABLE OF SUCH EPICNESS?"[/QUOTE]
Sorry man, but unlike Chesty and others, I am not able to do that.
[QUOTE=Joazzz;17841842]Oh. Well, I usually don't use sharpen so much. This was an exception (and a mistake too, I see).
Thanks for the info.
Is that guy banned by the way?[/QUOTE]
Don't worry about it. The difference is you are still trying to learn. Taekohentai on the other hand, actually thought his creations were god's gift to the FP community.
And yeah, he's banned, although, since the numerous crashes of FP, I'm not so sure anymore. At any rate, he won't show his face around here again.
Looks like the hexagonal bathroom floor tile texture downsized and then pasted over the top of the OW soldier, with grunge brushes and recolours (or decolours, as the case may be) for other areas. Trust me, that's definitely not a good thing.
Res isn't everything. Having a skin which works visually is more important than having a skin where you can see every stitch or every pore, and anyone who disagrees literally has no idea what the fuck they're talking about. Pick a more sensible camouflage pattern, and apply it sensibly. Remember that camouflage doesn't continue across seams (as the material is printed first, not following assembly). Pick colours and patterns which are effective and which make sense. I'm probably biased because I intensely dislike digital patterns, but I find that on an enemy like the Combine, it's just too much; they look 'alien' enough already. Personally I prefer to stick to the original splinter-type patterns, or variations thereof; perhaps a large block pattern, but definitely not digital in the vein of ACUPAT or MARPAT. Don't go overboard with where you put it, either. Keep camo to the torso and pants, and [i]perhaps[/i] the armour pads; I usually keep said pads a single colour which matches the dominant colours of the camo pattern used elsewhere. Do something similar with the helmet.
Also, avoid making the armour look like sandpaper or very heavy-weave fabric [e - Barnes and Zeem should probably take note of this point]. Subtlety is key. Keep the insigne the same, or change them entirely rather than just recolouring them. Mix things up a little more, because right now it just looks like Generic Over-Res Combine Soldier Reskin 592,401 stood under a whole flock of pigeons which had a bad case of the shits.
Sorry, you need to Log In to post a reply to this thread.