[IMG]http://i35.tinypic.com/1zzmf7t.png[/IMG]
A Reskin of bloocobalt's Vault 101 Security to make it look more Black Mesa-ish, includes all 9 Citizens.
[b]THIS SHIT IS FUCKING IMPORTANT SO PLEASE READ IT
-It includes custom Hi-res Facemaps, BUT ALSO included the old HL2 ones in case people don't like the new ones.
-Use the bodygroup changer to switch between skins and helmets (Subgroup 1 and Bodygroup 1-4 to switch between helmets)
-This should make you people stop messing me about it D:[/b]
Credits go to bloocobalt for the model, Nixux for hexing them and last but not least, me for skinning them.
Download Link: [url]http://www.filefront.com/14737659/Frank%20Well%27s%20Black%20Mesa%20Skins.rar[/url]
Thanks, i hope this works until BMS is out.
Nice reskin,i'll download these later
This is pretty good can't download it though cause I don't have winrar
Hah, half-dead was working on something like this. I guess he's way too lazy to finish it.
I don't know that face just looks neh...
Very nice, is barney in there?
[editline]12:51PM[/editline]
The helmet has the wrong color, the rest is very good.
[img]http://img70.imageshack.us/img70/994/monsterbarneyaf5.jpg[/img]
Shit's sexy, yo.
[quote="Resfan"]I don't know that face just looks neh...[/quote]
[quote="FrankWell"]Includes all 9 citizens with custom FakeFactory facemaps (Includes the old ones as well, just in case)[/quote]
Hm?
Unafortunately, Barney isn't there, i tried to reskin the Male_02 head to look like him but i miserably failed, i might try a headhack soon.
Whoa, this is awesome.
And someone put the HL:2 Barney on this suit.
(If it has been already done, please link me!)
Woah, i didn't expect so much support. Anyway, just like i said before, im trying to headhack Barney into this body.
Still looking awesome :razz:
I think half-dead reskinned male_09 (I think) and it came out somewhat decent...
Yeah, I saw that one, and it looked like complete ass tbh.
I don't like the Hi-res heads, they just look ugly.
Again, if you don't like the Hi-Res heads, you can change them with the Bodygroup changer.
The facmap looks horrible.
[quote="FrankWell"]You can change them with the Bodygroup changer.[/quote]
Do you people even read? D:
[QUOTE=FrankWell;17899824]Do you people even read? D:[/QUOTE]
We shouldn't have to.
reminds me of the vault 101 guards.
have an artistic
Alright whatever. So in the future, i'll just post just a link with no pictures nor information. Since you shouldn't read.
EDIT:
OP Updated.
[QUOTE=Firemasheen;17900454]We shouldn't have to.[/QUOTE]
God, and you always complain about people not reading on your threads....
That's my point.
[QUOTE=FrankWell;17877974]Hm?
Unafortunately, Barney isn't there, i tried to reskin the Male_02 head to look like him but i miserably failed, i might try a headhack soon.[/QUOTE]
If you're headhacking Barney please tell if his eyes can be closed and if the yaw moves correctly afterwards. Every headhack made from Barney has serious issues regarding yaw/eyelids not working at all. O_O
(I have two headhacked models, both with the same faceposing issues.)
Sorry mate, but I can't, the eyelids issue is a StudioCompiler error, it's broken, and it can't be fixed.
[QUOTE=FrankWell;17947274]Sorry but no, the eyelids issue it's a StudioCompiler error, it is broken, and it cannot be fixed.[/QUOTE]
Aww, man. :(
Isn't there another option; using a different compiler maybe? All headhacks done with Refugees or Alyx work, except those with Barney. That's really weird...
[QUOTE=Muriel;17947993]Aww, man. :(
Isn't there another option; using a different compiler maybe? All headhacks done with Refugees or Alyx work, except those with Barney. That's really weird...[/QUOTE]
Since when did the other ones work? If anyone got them to work i'd like to know about it (its certainly not all).
And no all the compilers/decompilers use StudioMDL (even if they are just based off it), so will have the same problem (unfortunately).
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