I have this on .obj format
[img]http://img527.imageshack.us/img527/8495/legosj.jpg[/img]
I have no error when i export him to smd format but when i import the smd i have this
[img]http://img406.imageshack.us/img406/5812/legosbones.jpg[/img]
Idea what wrong ?
You need to give it a texture.
yeah, just slap any texture on it.
Ok thx i gonna try.
just wonderin, did you use LEOCAD to make those legos?
That work thx ;-)
[QUOTE=Av7xrocker97;17994187]just wonderin, did you use LEOCAD to make those legos?[/QUOTE]
No.
Just so you know there is a way of converting .obj files to .smd without having to have any modelling programs (as long as there is only one texture applied to the model) using this: [url=http://blog.gneu.org/software-releases/obj-2-smd-converter/]OBJ2SMD Converter[/url]. It's quite useful for quickly porting props but not much use for anything else really.
Also are you going to release them? I'd quite like some more Lego bricks ^^
Thank you I know OBJ2SMD but it does not work if there is not at least one texture on the models
[QUOTE=Silver Spirit;18006822]Also are you going to release them?[/QUOTE]
No sorry this is not for gmod
[QUOTE=Evil-Ash;18010804]Thank you I know OBJ2SMD but it does not work if there is not at least one texture on the models[/QUOTE]
You can't export an SMD without a material. Even if the model doesn't have a material it will give it default.vmt.
[QUOTE=Evil-Ash;18010804]No sorry this is not for gmod[/QUOTE]
Awww :( What's it for then?
This is not my creation, it just appealed to me to convert the models for source.
it will be for a campaign L4D
[QUOTE=Evil-Ash;18022245]This is not my creation, it just appealed to me to convert the models for source.
it will be for a campaign L4D[/QUOTE]
ooo, a Lego map? That would be interesting ^^
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