• .obj to .smd ?
    10 replies, posted
I have this on .obj format [img]http://img527.imageshack.us/img527/8495/legosj.jpg[/img] I have no error when i export him to smd format but when i import the smd i have this [img]http://img406.imageshack.us/img406/5812/legosbones.jpg[/img] Idea what wrong ?
You need to give it a texture.
yeah, just slap any texture on it.
Ok thx i gonna try.
just wonderin, did you use LEOCAD to make those legos?
That work thx ;-) [QUOTE=Av7xrocker97;17994187]just wonderin, did you use LEOCAD to make those legos?[/QUOTE] No.
Just so you know there is a way of converting .obj files to .smd without having to have any modelling programs (as long as there is only one texture applied to the model) using this: [url=http://blog.gneu.org/software-releases/obj-2-smd-converter/]OBJ2SMD Converter[/url]. It's quite useful for quickly porting props but not much use for anything else really. Also are you going to release them? I'd quite like some more Lego bricks ^^
Thank you I know OBJ2SMD but it does not work if there is not at least one texture on the models [QUOTE=Silver Spirit;18006822]Also are you going to release them?[/QUOTE] No sorry this is not for gmod
[QUOTE=Evil-Ash;18010804]Thank you I know OBJ2SMD but it does not work if there is not at least one texture on the models[/QUOTE] You can't export an SMD without a material. Even if the model doesn't have a material it will give it default.vmt. [QUOTE=Evil-Ash;18010804]No sorry this is not for gmod[/QUOTE] Awww :( What's it for then?
This is not my creation, it just appealed to me to convert the models for source. it will be for a campaign L4D
[QUOTE=Evil-Ash;18022245]This is not my creation, it just appealed to me to convert the models for source. it will be for a campaign L4D[/QUOTE] ooo, a Lego map? That would be interesting ^^
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