• Func_Detail Advice. - for me!
    13 replies, posted
hey people. I rarely use func details cos my maps are rarely big enough to benefit from them. I need it now though, and i know how to use them to a certain extent, as long as it is not a main geometry brush, then detail it, but, i need help deciding wether to do it to this.> (The red, is the part in question) Thanks.
none on the outside, apart from the door frames, but, you may need them on the inside. only func_detail brushes that aren't blocking visability
Yes, make those windows func_detail. And that window on the second floor too.
make the glass, func_breakable
Alright, thanks - i don't know why i marked the windows, they cant be detail, they are breakable. Thank youuu [editline]08:45PM[/editline] [QUOTE=Kingy_who;16140918]only func_detail brushes that aren't blocking visability[/QUOTE] I dont get it. If it's blocking visibility, it means you can see it, meaning, you can't func_detail anything? =/
func detail anything that has more than 6 faces, or is small that it cuts up the visleafs to shreads. edit: a sod it, here's a tutorial [url]http://rvanhoorn.ruhosting.nl/optimization.php?chapter=func_detail[/url]
Thanks :D
Basically any brush that isn't a right angle.
It can't really be said as single as a brush not in right angle or anything having more than 6 faces. Look at this: [IMG]http://i26.tinypic.com/16m3fpc.jpg[/IMG] That's just a simple example of what to func_detail. As the name says "detail" it must be done on details on buildings and such.
[QUOTE=Zyx;16141605]It can't really be said as single as a brush not in right angle or anything having more than 6 faces. [/QUOTE] What?
[QUOTE=djshox;16141621]What?[/QUOTE] This: [QUOTE=Kingy_who;16141170]func detail anything that has more than 6 faces, or is small that it cuts up the visleafs to shreads. [/QUOTE] [QUOTE=djshox;16141549]Basically any brush that isn't a right angle.[/QUOTE] there are more things to consider than just that
Right, which is why I said basically.
Yeah okay
Well, i read that meaty optimization website, and i read your above posts. I get it, thanks. :D
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